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Barbarian is up!!!
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<blockquote data-quote="Stalker0" data-source="post: 4496957" data-attributes="member: 5889"><p>I'm going to do a summary of what I've seen on the threads so far.</p><p></p><p>1) The chainmail must have problem. The reality is chainmail does seem like a gimey feat right now, which means the balance of the class around low AC is flawed.</p><p></p><p>Solution: Class Ability: "Natural Toughness". Can add Con to AC instead of dex or Int. Does not stack with heavy armors.</p><p></p><p>2) Rage Strike encounters novaing. The big question here is, and the one that needs the most playtesting, how good are barbarians when they aren't raging? I agree that Rage Strike encourages novaing in that if I'm another class and I use two dailies in a fight, the effect is just as good as if I use them in seperate fights for the most part. But rage strike gives an extra benefit in terms of damage. Now people can argue how useful that benefit is back and forth, but newer players are going to see that, and they are going to want to blow their dailies for big damage, and then they are going to want to rest.</p><p></p><p>3) Barbarian at-will powers are too good for multiclassing. I actually don't think so on this one. Howling Strike is no twin strike in my opinion. If the rogue takes it, he's having to use a strength attack instead of a dex attack, so he suffers a bit there. And...as others have mentioned paragon multiclassing kind of blows right now. So if I'm giving up paragon paths for barbarian at-wills....is that really a problem?</p><p></p><p>3) No ability to rage without dailies. I agree there should be a mechanic to allow rage without dailies. I would say when they are bloodied is easiest enough. It lets the barbarian rage for some general benefits, but doesn't give him the power of the daily rages.</p><p></p><p>4) Striker with defender hitpoints. I absolutely applaud this. I do NOT want the classes to become so straightjacketed by rules that we sacrifice good class design for conformity. This was the problem with monsters in 3e, writers found it hard to make good monsters that had to conform to the formula.</p><p></p><p>Now I'm not saying the barbarian is currently balanced with defender HP, but I'm sure it could be. But I do not want roles to become the tomb for good class design, and I'm pleased to see WOTC is willing to push the envelope a bit on this one.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4496957, member: 5889"] I'm going to do a summary of what I've seen on the threads so far. 1) The chainmail must have problem. The reality is chainmail does seem like a gimey feat right now, which means the balance of the class around low AC is flawed. Solution: Class Ability: "Natural Toughness". Can add Con to AC instead of dex or Int. Does not stack with heavy armors. 2) Rage Strike encounters novaing. The big question here is, and the one that needs the most playtesting, how good are barbarians when they aren't raging? I agree that Rage Strike encourages novaing in that if I'm another class and I use two dailies in a fight, the effect is just as good as if I use them in seperate fights for the most part. But rage strike gives an extra benefit in terms of damage. Now people can argue how useful that benefit is back and forth, but newer players are going to see that, and they are going to want to blow their dailies for big damage, and then they are going to want to rest. 3) Barbarian at-will powers are too good for multiclassing. I actually don't think so on this one. Howling Strike is no twin strike in my opinion. If the rogue takes it, he's having to use a strength attack instead of a dex attack, so he suffers a bit there. And...as others have mentioned paragon multiclassing kind of blows right now. So if I'm giving up paragon paths for barbarian at-wills....is that really a problem? 3) No ability to rage without dailies. I agree there should be a mechanic to allow rage without dailies. I would say when they are bloodied is easiest enough. It lets the barbarian rage for some general benefits, but doesn't give him the power of the daily rages. 4) Striker with defender hitpoints. I absolutely applaud this. I do NOT want the classes to become so straightjacketed by rules that we sacrifice good class design for conformity. This was the problem with monsters in 3e, writers found it hard to make good monsters that had to conform to the formula. Now I'm not saying the barbarian is currently balanced with defender HP, but I'm sure it could be. But I do not want roles to become the tomb for good class design, and I'm pleased to see WOTC is willing to push the envelope a bit on this one. [/QUOTE]
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