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Barbarian is up!!!
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<blockquote data-quote="Kordeth" data-source="post: 4497228" data-attributes="member: 5036"><p>As has already been pointed out, this effectively gives the barbarian more daily powers than any other class. Consider: A first-level ranger can drop one daily power per day. Let's say he chose Hunter's Bear Trap. Once per day, he can drop 1[W] + Stat damage, plus ongoing 5 damage and a slow effect on a target.</p><p></p><p>Now consider the 1st-level barbarian: Using your rule, he can, once per day, use--let's say Bloodhunt Rage. Once per day he can drop 3[W] + Str damage and gain a bonus to damage against bloodied folks or when he's bloodied. Then, later on in the fight, he can end the Bloodhunt Rage and throw down <em>another</em> 3[W] + Stat damage. That's twice as much offensive power at the daily scale than the ranger.</p><p></p><p>If you don't like the Rage Strike mechanic, the only suggestion that's been made so far that keeps the barbarian balanced is adding the rule that you can choose to maintain the rage Effect of your active rage when you use a second daily encounter.</p><p></p><p>EDIT: I take it back, I missed Merlin the Tuna's suggestion. It actually might make rage strike a bit of a trap, but it doesn't unbalance the class.</p></blockquote><p></p>
[QUOTE="Kordeth, post: 4497228, member: 5036"] As has already been pointed out, this effectively gives the barbarian more daily powers than any other class. Consider: A first-level ranger can drop one daily power per day. Let's say he chose Hunter's Bear Trap. Once per day, he can drop 1[W] + Stat damage, plus ongoing 5 damage and a slow effect on a target. Now consider the 1st-level barbarian: Using your rule, he can, once per day, use--let's say Bloodhunt Rage. Once per day he can drop 3[W] + Str damage and gain a bonus to damage against bloodied folks or when he's bloodied. Then, later on in the fight, he can end the Bloodhunt Rage and throw down [i]another[/i] 3[W] + Stat damage. That's twice as much offensive power at the daily scale than the ranger. If you don't like the Rage Strike mechanic, the only suggestion that's been made so far that keeps the barbarian balanced is adding the rule that you can choose to maintain the rage Effect of your active rage when you use a second daily encounter. EDIT: I take it back, I missed Merlin the Tuna's suggestion. It actually might make rage strike a bit of a trap, but it doesn't unbalance the class. [/QUOTE]
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