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Barbarian Playtest Experiences
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<blockquote data-quote="Mengu" data-source="post: 4527876" data-attributes="member: 65726"><p>I'd rather not see an AC 14 barbarian in the front line at first level, if he is supposed to be part defender. At higher levels the difference gets more ridiculous unless the barbarian upgrades his armor, and he should not be forced to spend his feats on armor.</p><p> </p><p>I like the temporary hit point mechanics, and would rather not get rid of them.</p><p> </p><p>Given the hybrid class role, I want to see the Barbarian somewhere between the rogue and the fighter for defensive and offensive abilities.</p><p> </p><p>If the barbarian got his secondary stat as an AC bonus (constitution or charisma), his AC would start out at a 15-16 or so. This is typically the same as the rogue, except the barbarian has more HP's (temp or permanent) and surges for self preservation. Seems like a good compromise on defense.</p><p> </p><p>A greatweapon fighter with Reaping Strike averages pretty decent damage. The Rogue obviously is better. The barbarian currently is between the two, right where he belongs.</p><p> </p><p>Currently the barbarian can already start with a 16 AC by spending 1 feat (a no brainer feat). The improvement to AC I'm suggesting is that he not be required to spend that feat to start with 16 AC.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4527876, member: 65726"] I'd rather not see an AC 14 barbarian in the front line at first level, if he is supposed to be part defender. At higher levels the difference gets more ridiculous unless the barbarian upgrades his armor, and he should not be forced to spend his feats on armor. I like the temporary hit point mechanics, and would rather not get rid of them. Given the hybrid class role, I want to see the Barbarian somewhere between the rogue and the fighter for defensive and offensive abilities. If the barbarian got his secondary stat as an AC bonus (constitution or charisma), his AC would start out at a 15-16 or so. This is typically the same as the rogue, except the barbarian has more HP's (temp or permanent) and surges for self preservation. Seems like a good compromise on defense. A greatweapon fighter with Reaping Strike averages pretty decent damage. The Rogue obviously is better. The barbarian currently is between the two, right where he belongs. Currently the barbarian can already start with a 16 AC by spending 1 feat (a no brainer feat). The improvement to AC I'm suggesting is that he not be required to spend that feat to start with 16 AC. [/QUOTE]
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