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<blockquote data-quote="Mengu" data-source="post: 4528626" data-attributes="member: 65726"><p>How hard were the encounters? How many real defenders were in the party? What defensive feats did the barbarian have? These will all play a factor in how much damage the barbarian takes. How is the defense difference not that great between an AC 14-15 barbarian, and an AC 19-20 real defender?</p><p> </p><p>And if the barbarian isn't taking any real damage, he is not doing half his job, which is to put himself out there to draw attacks. The temp hit points from recuperating strike are only around 3-4 points. When hit by brutes, artillary or skirmishers, he should be taking significantly more damage than that unless he is extremely lucky.</p><p> </p><p>At 16th level, with only armor specialization feats where possible and using standard array humans, the barbarian's AC is 28, while the wizard is 29, the rogue is 31, the warlord is 32, and the fighter is 35. 7 points of AC difference for the two front liners in the party is quite significant, when most monsters of their level need around a 12-14 to hit the fighter, and a 5-7 to hit the barbarian. Even at level 1, the difference between AC 14 and AC 19 for two front liners, is cause for concern.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4528626, member: 65726"] How hard were the encounters? How many real defenders were in the party? What defensive feats did the barbarian have? These will all play a factor in how much damage the barbarian takes. How is the defense difference not that great between an AC 14-15 barbarian, and an AC 19-20 real defender? And if the barbarian isn't taking any real damage, he is not doing half his job, which is to put himself out there to draw attacks. The temp hit points from recuperating strike are only around 3-4 points. When hit by brutes, artillary or skirmishers, he should be taking significantly more damage than that unless he is extremely lucky. At 16th level, with only armor specialization feats where possible and using standard array humans, the barbarian's AC is 28, while the wizard is 29, the rogue is 31, the warlord is 32, and the fighter is 35. 7 points of AC difference for the two front liners in the party is quite significant, when most monsters of their level need around a 12-14 to hit the fighter, and a 5-7 to hit the barbarian. Even at level 1, the difference between AC 14 and AC 19 for two front liners, is cause for concern. [/QUOTE]
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