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Barbarian Primal Path: Path of the Elemental Heart
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<blockquote data-quote="Acr0ssTh3P0nd" data-source="post: 6568379" data-attributes="member: 6762652"><p>I'm getting all pumped up for the Elemental Evil storyline, and figured I'd try to whip something up for an "elemental rage" subclass. I tried to keep things deliberately underpowered so that I could avoid the "making homebrew for something you like ends up with it being overpowered" trap that so many have fallen into ahemmypsionhomebrewahem.</p><p></p><p>So yeah, feedback will be greatly appreciated!</p><p></p><p><strong><span style="font-size: 12px">Path of the Elemental Heart</span></strong></p><p></p><p><span style="font-size: 10px"><strong>Elemental Rage</strong></span></p><p>At 3rd level, when you adopt this path, you choose one of the following damage types: cold, fire, lightning, or thunder. While raging, all damage you deal with your attacks is of this type, and your reach with your attacks increases by 5 feet.</p><p></p><p><span style="font-size: 10px"><strong>Endure the Storm</strong></span></p><p>At 6th level, you gain resistance to your chosen Elemental Rage damage type. When you rage, you have resistance to cold, fire, lightning, and thunder damage.</p><p><span style="font-size: 12px"><strong></strong></span></p><p><span style="font-size: 12px"><strong><span style="font-size: 10px">Lifeblood of Creation</span></strong></span></p><p>At 10th level, you may use your bonus action to gain immunity to damage of the type you chose for your Elemental Rage. This immunity lasts for a minute. You regain the use of this feature when you finish a long rest.</p><p></p><p><span style="font-size: 10px"><strong>Primordial Vengeance</strong></span></p><p>At 14th level, once per turn when a creature within 15 feet of you that you can see deals damage to you while you are raging, that creature takes damage equal to 1 + your Constitution modifier, of the type you chose for your Elemental Rage.</p><p></p><p>Additionally, if a creature you attack while you are raging has immunity to your Elemental Rage damage type, they instead have resistance to damage you deal of that type.</p></blockquote><p></p>
[QUOTE="Acr0ssTh3P0nd, post: 6568379, member: 6762652"] I'm getting all pumped up for the Elemental Evil storyline, and figured I'd try to whip something up for an "elemental rage" subclass. I tried to keep things deliberately underpowered so that I could avoid the "making homebrew for something you like ends up with it being overpowered" trap that so many have fallen into ahemmypsionhomebrewahem. So yeah, feedback will be greatly appreciated! [B][SIZE=3]Path of the Elemental Heart[/SIZE][/B] [SIZE=2][B]Elemental Rage[/B][/SIZE] At 3rd level, when you adopt this path, you choose one of the following damage types: cold, fire, lightning, or thunder. While raging, all damage you deal with your attacks is of this type, and your reach with your attacks increases by 5 feet. [SIZE=2][B]Endure the Storm[/B][/SIZE] At 6th level, you gain resistance to your chosen Elemental Rage damage type. When you rage, you have resistance to cold, fire, lightning, and thunder damage. [SIZE=3][B] [SIZE=2]Lifeblood of Creation[/SIZE][/B][/SIZE] At 10th level, you may use your bonus action to gain immunity to damage of the type you chose for your Elemental Rage. This immunity lasts for a minute. You regain the use of this feature when you finish a long rest. [SIZE=2][B]Primordial Vengeance[/B][/SIZE] At 14th level, once per turn when a creature within 15 feet of you that you can see deals damage to you while you are raging, that creature takes damage equal to 1 + your Constitution modifier, of the type you chose for your Elemental Rage. Additionally, if a creature you attack while you are raging has immunity to your Elemental Rage damage type, they instead have resistance to damage you deal of that type. [/QUOTE]
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