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General Tabletop Discussion
Character Builds & Optimization
Barbarian Race Decisions/Optimization
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<blockquote data-quote="Logan McFarland" data-source="post: 7239497" data-attributes="member: 6898865"><p>I hate to post again in such a short time, but I can't make up my mind here... I'm making a barbarian TWF build focused on crits, and I can't decide on what to take as the race.</p><p>My top two picks as of now, are Halfling and Half-Orc and here are the pros and cons as to why I'm struggling with my decision. </p><p></p><p></p><p>[Stout Halfling]</p><p></p><p>PRO's</p><p>-Decent Stat placement, dex will help with +1 to AC and +1 Con is also nice.</p><p>-Lucky is VERY nice, it's like having a free extended crit range. On 1's you can reroll, rerolls = possible crits or successful saves/checks.</p><p>-Brave is an extra save/resistance and could add flavor.</p><p>-Halfling Nimbleness isn't bad, could be situational though.</p><p>-Stout Resilience is another extra save/resistance, could also add flavor.</p><p></p><p>CON's</p><p>-No Darkvision, which can be annoying at night.</p><p>-Drops faster, if you take more than your total HP in damage.</p><p>-Small size, no 2H optimization if I decided on it at the last second. (Although my DM mentioned possibly waiving this.)</p><p>-Less movement</p><p></p><p></p><p>[Half-Orc]</p><p></p><p>PRO's</p><p>-Darkvision</p><p>-Average movement speed.</p><p>-Extra Crit rolls (2H is good, 1H's could be somewhat alright.)</p><p>-Relentless Endurance I could take an extra hit before dropping to zero.</p><p>-Great stat placement, could leave me with 16-20 Str and decent health.</p><p></p><p>CON's</p><p>-Rolling 1's can suck a lot.</p><p>-Less save's if you get surprised with poison damage. The last character died to a dragon, that outright killed my character from poison damage. >=|</p><p>-No advantage to being frightened.</p><p></p><p></p><p></p><p>I've got a decent list going as of now, there's still a lot more that I could add. Please give me some helpful input on the better choice, and why.</p></blockquote><p></p>
[QUOTE="Logan McFarland, post: 7239497, member: 6898865"] I hate to post again in such a short time, but I can't make up my mind here... I'm making a barbarian TWF build focused on crits, and I can't decide on what to take as the race. My top two picks as of now, are Halfling and Half-Orc and here are the pros and cons as to why I'm struggling with my decision. [Stout Halfling] PRO's -Decent Stat placement, dex will help with +1 to AC and +1 Con is also nice. -Lucky is VERY nice, it's like having a free extended crit range. On 1's you can reroll, rerolls = possible crits or successful saves/checks. -Brave is an extra save/resistance and could add flavor. -Halfling Nimbleness isn't bad, could be situational though. -Stout Resilience is another extra save/resistance, could also add flavor. CON's -No Darkvision, which can be annoying at night. -Drops faster, if you take more than your total HP in damage. -Small size, no 2H optimization if I decided on it at the last second. (Although my DM mentioned possibly waiving this.) -Less movement [Half-Orc] PRO's -Darkvision -Average movement speed. -Extra Crit rolls (2H is good, 1H's could be somewhat alright.) -Relentless Endurance I could take an extra hit before dropping to zero. -Great stat placement, could leave me with 16-20 Str and decent health. CON's -Rolling 1's can suck a lot. -Less save's if you get surprised with poison damage. The last character died to a dragon, that outright killed my character from poison damage. >=| -No advantage to being frightened. I've got a decent list going as of now, there's still a lot more that I could add. Please give me some helpful input on the better choice, and why. [/QUOTE]
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