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*Pathfinder & Starfinder
Barbarian Rage and Unconscious
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<blockquote data-quote="Aluvial" data-source="post: 6131819" data-attributes="member: 6862"><p>My issue really isn't with the new combat maneuvers except grapple. The problem as I see it is that it gives both the grappled condition... and THEN.. you have to go look that up. I would pay through the nose for a book that reprinted rules that you obviously would need to look up in the original mention of the rules. OR at least give the page number! Damn! The PFSRD is great... if you open a few tabs. </p><p></p><p>As for the charting, it was born out of rule discussions. I would rule, the players would say, no, that's not how it is, we would look it up, I would be right... wash, rinse, repeat. After awhile, I claimed I was getting 75% of these rulings correct, could we agree that was good enough.... if it was life and death, we would stop and look, otherwise the ruling stood, assuming that I got most right. The players said "hell no" and I said, "well, I'll chart it. And if I'm 75% right or more, then you guys will stop the rules lawyering." They agreed and then I started charting... after 4 months I was at 98% and that stopped the table debates. AND we get so much more done. Instead of two combats a session, I can sometime get 4 and have started adding complicated terrain to the mix... which is fun! </p><p></p><p>Oh, big house rule... roll your damage dice WITH your d20! Big time waster waiting for someone to roll their second die. You can cut that time in half by doing it at the same time. I have some guys who roll a red d20s along with the original roll and extra red damage dice just in case they get a critical hit. So much faster... </p><p></p><p>Aluvial</p></blockquote><p></p>
[QUOTE="Aluvial, post: 6131819, member: 6862"] My issue really isn't with the new combat maneuvers except grapple. The problem as I see it is that it gives both the grappled condition... and THEN.. you have to go look that up. I would pay through the nose for a book that reprinted rules that you obviously would need to look up in the original mention of the rules. OR at least give the page number! Damn! The PFSRD is great... if you open a few tabs. As for the charting, it was born out of rule discussions. I would rule, the players would say, no, that's not how it is, we would look it up, I would be right... wash, rinse, repeat. After awhile, I claimed I was getting 75% of these rulings correct, could we agree that was good enough.... if it was life and death, we would stop and look, otherwise the ruling stood, assuming that I got most right. The players said "hell no" and I said, "well, I'll chart it. And if I'm 75% right or more, then you guys will stop the rules lawyering." They agreed and then I started charting... after 4 months I was at 98% and that stopped the table debates. AND we get so much more done. Instead of two combats a session, I can sometime get 4 and have started adding complicated terrain to the mix... which is fun! Oh, big house rule... roll your damage dice WITH your d20! Big time waster waiting for someone to roll their second die. You can cut that time in half by doing it at the same time. I have some guys who roll a red d20s along with the original roll and extra red damage dice just in case they get a critical hit. So much faster... Aluvial [/QUOTE]
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