Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Barbarian troubles
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DeathMutant" data-source="post: 6775420" data-attributes="member: 59406"><p>I have a similar PC (1/2 orc bear totem barbarian) in my campaign though he is not as OP as yours. I am running "White Plume Mountain" and the party is about to go after the dreaded artifact "Blackrazor" (aka "Stormbringer"); a quest given by "Erik the White" (=Elric) himself, actually, in a weakened state. They are terrified of what might happen should their barbarian get his hands on Blackrazor and I have played it up to reinforce this fear. A nice, young woman (=EVIL Night hag; Thingizzard) in the bog has aided them, even resurrected two of their party members, and her plan is a wicked one: let the barbarian recover the sword, encourage him to slay his party to prevent them from taking the weapon ("my preciousssss"), then capture his -- now evil -- life force in her "soul trap." This is more than a planned TPK, actually, because Stormbringer does not just kill -- it devours souls -- but it is a fitting *ending* to a campaign. Our next campaign starts immediately afterward, with all new characters, in "Ravenloft!"</p><p></p><p>Challenges I have or considered throwing against "invincible" barbarians:</p><p></p><p>* Ghosts; barbarians tend to have low WIS saves and a possessed barbarian is easy to kill</p><p>* Githyanki assassins; psychic swords cut right through barbarian resistance</p><p>* Mind Flayer: barbarians tend to have low INT saves and a stunned barbarian is not very threatening</p><p>* Night hag; prevents a long rest so Rage does not recharge</p><p>* Riddle-giving Gynosphinx banished him when he threatened her while raging; to a round white-padded room, no less!</p><p>* Anything that restrains without damaging him, like webs, thus denying him an attack and cancels Rage</p><p></p><p>A 1/2 orc bear-totem barbarian is very powerful, perhaps too powerful, but I have talked with the player ahead of time and he does not mind being used as a "plot device." I do not recommend just springing these "counters" on a PC -- without talking to the player first -- because they might (rightfully) perceive it as you "picking on them."</p></blockquote><p></p>
[QUOTE="DeathMutant, post: 6775420, member: 59406"] I have a similar PC (1/2 orc bear totem barbarian) in my campaign though he is not as OP as yours. I am running "White Plume Mountain" and the party is about to go after the dreaded artifact "Blackrazor" (aka "Stormbringer"); a quest given by "Erik the White" (=Elric) himself, actually, in a weakened state. They are terrified of what might happen should their barbarian get his hands on Blackrazor and I have played it up to reinforce this fear. A nice, young woman (=EVIL Night hag; Thingizzard) in the bog has aided them, even resurrected two of their party members, and her plan is a wicked one: let the barbarian recover the sword, encourage him to slay his party to prevent them from taking the weapon ("my preciousssss"), then capture his -- now evil -- life force in her "soul trap." This is more than a planned TPK, actually, because Stormbringer does not just kill -- it devours souls -- but it is a fitting *ending* to a campaign. Our next campaign starts immediately afterward, with all new characters, in "Ravenloft!" Challenges I have or considered throwing against "invincible" barbarians: * Ghosts; barbarians tend to have low WIS saves and a possessed barbarian is easy to kill * Githyanki assassins; psychic swords cut right through barbarian resistance * Mind Flayer: barbarians tend to have low INT saves and a stunned barbarian is not very threatening * Night hag; prevents a long rest so Rage does not recharge * Riddle-giving Gynosphinx banished him when he threatened her while raging; to a round white-padded room, no less! * Anything that restrains without damaging him, like webs, thus denying him an attack and cancels Rage A 1/2 orc bear-totem barbarian is very powerful, perhaps too powerful, but I have talked with the player ahead of time and he does not mind being used as a "plot device." I do not recommend just springing these "counters" on a PC -- without talking to the player first -- because they might (rightfully) perceive it as you "picking on them." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Barbarian troubles
Top