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*Dungeons & Dragons
Barbarian troubles
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<blockquote data-quote="Saeviomagy" data-source="post: 6776000" data-attributes="member: 5890"><p>First up, if killing his character is going to make him quit D&D, then he's playing the wrong game. Hand out some pre-gens and then run some of the more deadly dungeons that previous editions have to offer, bringing in replacement PCs with paper-thin stories to cover it until everyone gets used to characters dying. I think that mines of madness is probably downloadable for free, and covers this sort of thing fairly well.</p><p></p><p>Next up, don't penalize people with levels for dying. It's stupid, and you've seen precisely why. Bring back characters as the same level as the remaining party members.</p><p></p><p>Finally, I find it hard to believe that unless your other players are complete noobs, or there is something else going on, the barbarian managed to chew through the entire party. Did they just all stand still and get hit repeatedly until they died?</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 6776000, member: 5890"] First up, if killing his character is going to make him quit D&D, then he's playing the wrong game. Hand out some pre-gens and then run some of the more deadly dungeons that previous editions have to offer, bringing in replacement PCs with paper-thin stories to cover it until everyone gets used to characters dying. I think that mines of madness is probably downloadable for free, and covers this sort of thing fairly well. Next up, don't penalize people with levels for dying. It's stupid, and you've seen precisely why. Bring back characters as the same level as the remaining party members. Finally, I find it hard to believe that unless your other players are complete noobs, or there is something else going on, the barbarian managed to chew through the entire party. Did they just all stand still and get hit repeatedly until they died? [/QUOTE]
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