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Barbarian troubles
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<blockquote data-quote="n00b f00" data-source="post: 6776070" data-attributes="member: 6795700"><p>Sounds like you handled it pretty well, and the guy s a bit of a problem child. I can't give you better advice to handle your friend than you can. Only that I'd talk to him headsup. You don't want to kill characters for a number of reasons, it basically sucks. But you also don'tant the game to be a cakewalk either, you want some threat of harm to keep them excited. Part of that is designing encounters that can challenge different party members. If every fight featured hard counters for him, that would be a bit crappy. Characters should be given ample shots to excel at what they were built to do, in this case not die. On the other hand a boss that can counter him is totally fair.</p><p></p><p>Just set boundaries and expectations. Sometimes his character will be at risk of death, not as often as the rest of the party, but sometimes even he will be in mortal danger. Easier said than done, gl man he's your friend, so I hope it all works out.</p></blockquote><p></p>
[QUOTE="n00b f00, post: 6776070, member: 6795700"] Sounds like you handled it pretty well, and the guy s a bit of a problem child. I can't give you better advice to handle your friend than you can. Only that I'd talk to him headsup. You don't want to kill characters for a number of reasons, it basically sucks. But you also don'tant the game to be a cakewalk either, you want some threat of harm to keep them excited. Part of that is designing encounters that can challenge different party members. If every fight featured hard counters for him, that would be a bit crappy. Characters should be given ample shots to excel at what they were built to do, in this case not die. On the other hand a boss that can counter him is totally fair. Just set boundaries and expectations. Sometimes his character will be at risk of death, not as often as the rest of the party, but sometimes even he will be in mortal danger. Easier said than done, gl man he's your friend, so I hope it all works out. [/QUOTE]
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