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Barbarian troubles
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<blockquote data-quote="CapnZapp" data-source="post: 6776250" data-attributes="member: 12731"><p>You've been sniping against 5E for far too long for me to respond. If you don't like it, don't play it.</p><p></p><p>Or, you could do what I advise the OP of this thread: play using characters that the game works well with. </p><p></p><p>For a non-optimized non-combat heavy game that means nearly nothing needs to go away.</p><p></p><p>For games like the ones you and I play: don't use the +10 damage part of GWM/SS feats, the damage reduction feature of bear barbarians, don't allow anyone's AC to get much higher than 18, and don't allow anyone to start with a higher score in your primary stats than 15 if you include feats in your game. The "Sane Magic Item" pricelist provides pretty neat advice on what magic items you probably should never give to any minmaxing players.</p><p></p><p>Whether you houserule away these features, change them or merely agree as gentlepersons not to combine them, is up to you.</p><p></p><p>But "just do it", and then spend your time being happy and playing, rather than voicing dissatisfaction in such a passiveagressive and unproductive way.</p><p></p><p>If it makes you feel better, Celtavian, feel free to consider the game directed towards carebears that can't optimize. Anything as long as you accept the game handles minmaxing attempts poorly, and that you have to give up the notion that WotC will fix the optimization pot holes for you.</p><p></p><p>Again I say: for "regular" heroes, the game works well. In my opinion, it's the best, funniest and fastest edition of D&D - so generate a couple of less-than-best-in-class PCs and everything starts to work swimmingly! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Cheers,</p><p>Zapp</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6776250, member: 12731"] You've been sniping against 5E for far too long for me to respond. If you don't like it, don't play it. Or, you could do what I advise the OP of this thread: play using characters that the game works well with. For a non-optimized non-combat heavy game that means nearly nothing needs to go away. For games like the ones you and I play: don't use the +10 damage part of GWM/SS feats, the damage reduction feature of bear barbarians, don't allow anyone's AC to get much higher than 18, and don't allow anyone to start with a higher score in your primary stats than 15 if you include feats in your game. The "Sane Magic Item" pricelist provides pretty neat advice on what magic items you probably should never give to any minmaxing players. Whether you houserule away these features, change them or merely agree as gentlepersons not to combine them, is up to you. But "just do it", and then spend your time being happy and playing, rather than voicing dissatisfaction in such a passiveagressive and unproductive way. If it makes you feel better, Celtavian, feel free to consider the game directed towards carebears that can't optimize. Anything as long as you accept the game handles minmaxing attempts poorly, and that you have to give up the notion that WotC will fix the optimization pot holes for you. Again I say: for "regular" heroes, the game works well. In my opinion, it's the best, funniest and fastest edition of D&D - so generate a couple of less-than-best-in-class PCs and everything starts to work swimmingly! :) Cheers, Zapp [/QUOTE]
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