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Barbarians seem very effective, too effective?
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<blockquote data-quote="brassbaboon" data-source="post: 4957324" data-attributes="member: 66114"><p>LOL, I clearly am still a noob at this 4e stuff...</p><p></p><p>I doubt I would ever create a charge-optimized DPSer though. Maybe it's just my DMs, but I'm pretty sure the opportunities for me to mount my obsidian steed and charge round after round at exposed bosses would last for, maybe, one encounter, and then I'd discover that virtually all of our encounters are occurring in tunnels, in marshes, in small rocky rooms, etc. I suppose there are DMs out there who would cater to such a character, but I haven't played with many of them, lol. I doubt I would BE one of them either.</p><p></p><p>Even so, beyond all the charge-specific stuff, that's an 8th level barbarian with a str of 22 and enough magic stuff to fill a dragon's treasure chest. Is that even a "legal" character, in the Character builder sense?</p><p></p><p>My ranger is intentionally built as a "do anything" character. To optimize him for one style of attack that could easily be engineered to uselessness by a bright DM was exactly what I was trying NOT to do. I made the conscious decision that I'd rather be able to do SOME damage in any environment than be made virtually useless with a little terrain, or a particular spell or monster type.</p><p></p><p>And I think he does OK. He's totally legit according to the Character Builder (and RPGA) rules and has mostly lower level magic items that are useful, but don't synergize into a massive DPS fireball under one or a few circumstances.</p><p></p><p>For example he has catstep boots because that's what a sneaky half orc raised in a slaver compound would want to have. He's got goggles of the eagle because he needed some help on ranged basic attacks. Etc.</p><p></p><p>It's probably good that the group I play with isn't a group of hyper-optimizers. They'd probably throw me out. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="brassbaboon, post: 4957324, member: 66114"] LOL, I clearly am still a noob at this 4e stuff... I doubt I would ever create a charge-optimized DPSer though. Maybe it's just my DMs, but I'm pretty sure the opportunities for me to mount my obsidian steed and charge round after round at exposed bosses would last for, maybe, one encounter, and then I'd discover that virtually all of our encounters are occurring in tunnels, in marshes, in small rocky rooms, etc. I suppose there are DMs out there who would cater to such a character, but I haven't played with many of them, lol. I doubt I would BE one of them either. Even so, beyond all the charge-specific stuff, that's an 8th level barbarian with a str of 22 and enough magic stuff to fill a dragon's treasure chest. Is that even a "legal" character, in the Character builder sense? My ranger is intentionally built as a "do anything" character. To optimize him for one style of attack that could easily be engineered to uselessness by a bright DM was exactly what I was trying NOT to do. I made the conscious decision that I'd rather be able to do SOME damage in any environment than be made virtually useless with a little terrain, or a particular spell or monster type. And I think he does OK. He's totally legit according to the Character Builder (and RPGA) rules and has mostly lower level magic items that are useful, but don't synergize into a massive DPS fireball under one or a few circumstances. For example he has catstep boots because that's what a sneaky half orc raised in a slaver compound would want to have. He's got goggles of the eagle because he needed some help on ranged basic attacks. Etc. It's probably good that the group I play with isn't a group of hyper-optimizers. They'd probably throw me out. :) [/QUOTE]
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Barbarians seem very effective, too effective?
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