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General Tabletop Discussion
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Barbarians: Why not multiclass?
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<blockquote data-quote="Xeviat" data-source="post: 6750975" data-attributes="member: 57494"><p>I'm the DM, and the player is just wondering why he wouldn't multiclass. But I think he wasn't under the impression that there would be so many encounters per day. I'm wondering how things will go without Polearm Master, as he's going with a Great Axe (He does have GWM, though).</p><p></p><p>We do allow feats and we do allow multiclassing. He was just looking over his character and the fighter (EK) in the group and wondering what his role was going to be. On paper, he's worried that he's going to be the tank where the fighter is going to be the damage dealer, when he thought he was going to be a damage dealer primarily. I'll let him know that reckless attack nearly cancels out the resistance to damage, as he'll get hit quite a lot more even if he's taking less damage, that we're going to shoot for a large number of encounters between each short rest, and that advantage should help him get more crits. If he ends up wanting to multiclass, that's no problem.</p><p></p><p>Mostly, I'm trying to make sure he enjoys the system. I don't want to go back to DMing 3.5 or Pathfinder, and he doesn't like 4E, so 5E is my best bet to get him to happily play in my games still.</p></blockquote><p></p>
[QUOTE="Xeviat, post: 6750975, member: 57494"] I'm the DM, and the player is just wondering why he wouldn't multiclass. But I think he wasn't under the impression that there would be so many encounters per day. I'm wondering how things will go without Polearm Master, as he's going with a Great Axe (He does have GWM, though). We do allow feats and we do allow multiclassing. He was just looking over his character and the fighter (EK) in the group and wondering what his role was going to be. On paper, he's worried that he's going to be the tank where the fighter is going to be the damage dealer, when he thought he was going to be a damage dealer primarily. I'll let him know that reckless attack nearly cancels out the resistance to damage, as he'll get hit quite a lot more even if he's taking less damage, that we're going to shoot for a large number of encounters between each short rest, and that advantage should help him get more crits. If he ends up wanting to multiclass, that's no problem. Mostly, I'm trying to make sure he enjoys the system. I don't want to go back to DMing 3.5 or Pathfinder, and he doesn't like 4E, so 5E is my best bet to get him to happily play in my games still. [/QUOTE]
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