Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Barbarians: Why not multiclass?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 6752681" data-attributes="member: 12731"><p>I see where you're coming from, but really, why not throw a much more dangerous foe at them?</p><p></p><p>I mean, a fully rested party that isn't still in tier 1 (where one unlucky swing can be too much of a big deal) can easily handle far deadlier foes than suggested by the encounter and challenge rating system. </p><p></p><p>A five-man level 5 party that isn't depleted from prior encounters should be robust enough to weather a CR 10 solo creature no matter how un-optimized. </p><p></p><p>If your group consists of minmaxers, and you want to really challenge them, that's as easy as throwing a Mummy Lord at them (CR 15). </p><p></p><p>If your group is anything like my group, and you want them to face a foe so awesome they seriously consider fleeing instead of actually taking him down, then you would probably have to quadruple their own level.</p><p></p><p>Of course, 5th edition is a curious beast. The danger is seriously lying in numbers. </p><p></p><p>I mean that Mummy Lord goes from a potentially embarrassing wrap of easy xp to an guaranteed total party kill just by adding half a dozen underlings. That level 5 party can't do a thing against the Mummy Lord if you just add five ordinary Mummies to his side.</p><p></p><p>On the other hand, make that a level 11 party, and they will cut through those extra Mummies like nothing, again making the Mummy Lord a pushover (since, again, he's effectively reduced to facing the heroes alone). </p><p></p><p>Which tells me the system is working <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6752681, member: 12731"] I see where you're coming from, but really, why not throw a much more dangerous foe at them? I mean, a fully rested party that isn't still in tier 1 (where one unlucky swing can be too much of a big deal) can easily handle far deadlier foes than suggested by the encounter and challenge rating system. A five-man level 5 party that isn't depleted from prior encounters should be robust enough to weather a CR 10 solo creature no matter how un-optimized. If your group consists of minmaxers, and you want to really challenge them, that's as easy as throwing a Mummy Lord at them (CR 15). If your group is anything like my group, and you want them to face a foe so awesome they seriously consider fleeing instead of actually taking him down, then you would probably have to quadruple their own level. Of course, 5th edition is a curious beast. The danger is seriously lying in numbers. I mean that Mummy Lord goes from a potentially embarrassing wrap of easy xp to an guaranteed total party kill just by adding half a dozen underlings. That level 5 party can't do a thing against the Mummy Lord if you just add five ordinary Mummies to his side. On the other hand, make that a level 11 party, and they will cut through those extra Mummies like nothing, again making the Mummy Lord a pushover (since, again, he's effectively reduced to facing the heroes alone). Which tells me the system is working :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Barbarians: Why not multiclass?
Top