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General Tabletop Discussion
*Pathfinder & Starfinder
Barbaric Commoner?
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<blockquote data-quote="Water Bob" data-source="post: 5763564" data-attributes="member: 92305"><p>I'd go farther than that. Does the standard D&D game not have a Commoner class? Commoners, in the Conan RPG, are akin to D&D experts. They max out at level 10. They are intended as an NPC only class. They can multi-class into other standard Conan RPG classes. They have d4 Hit Dice, a set of class skills (like every other class), and they start with (2 + INT Modifier) x4 skill points and gain 3 + INT Modifier skill points per level. They are given a single Simple Weapon as a proficiency; they start the game illiterate (takes 2 skill points to become literate); and, at 5th and 10th level, they gain a bonus Feat of Skill Focus on any of the Commoner class skills.</p><p> </p><p>Your standard Commoner starts out with 4 + CON Modifier hit points, one Feat, skills bought with skill points, and the single Simple weapon proficiency, at level 1.</p><p> </p><p>These are ordinary people, unused to adventuring. They are the wealthy Merchant and the beggars on the street. They are the whores in the torchlight district and the temple dancers. They are the trader of furs, the fletcher, the pottery maker, the farmer, the woodsman, the hunter, the deck hand, the innkeep, the wine maker, and anybody who exists in a normal setting but is not considered an adventuring classed character.</p><p> </p><p>So, if you go into a Town (in the Conan RPG, at least) the innkeep could be a 1st level Thief or a 5th level Commoner. The scribe could be an 6th level Commoner or a 3rd level Scholar.</p><p> </p><p>The Commoner class is for "everybody else", outside of the standard adventuring classes.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5763564, member: 92305"] I'd go farther than that. Does the standard D&D game not have a Commoner class? Commoners, in the Conan RPG, are akin to D&D experts. They max out at level 10. They are intended as an NPC only class. They can multi-class into other standard Conan RPG classes. They have d4 Hit Dice, a set of class skills (like every other class), and they start with (2 + INT Modifier) x4 skill points and gain 3 + INT Modifier skill points per level. They are given a single Simple Weapon as a proficiency; they start the game illiterate (takes 2 skill points to become literate); and, at 5th and 10th level, they gain a bonus Feat of Skill Focus on any of the Commoner class skills. Your standard Commoner starts out with 4 + CON Modifier hit points, one Feat, skills bought with skill points, and the single Simple weapon proficiency, at level 1. These are ordinary people, unused to adventuring. They are the wealthy Merchant and the beggars on the street. They are the whores in the torchlight district and the temple dancers. They are the trader of furs, the fletcher, the pottery maker, the farmer, the woodsman, the hunter, the deck hand, the innkeep, the wine maker, and anybody who exists in a normal setting but is not considered an adventuring classed character. So, if you go into a Town (in the Conan RPG, at least) the innkeep could be a 1st level Thief or a 5th level Commoner. The scribe could be an 6th level Commoner or a 3rd level Scholar. The Commoner class is for "everybody else", outside of the standard adventuring classes. [/QUOTE]
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