Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Barbed Gifts, or Dirty Politics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thornir Alekeg" data-source="post: 1438670" data-attributes="member: 15651"><p>OK, I have not read your story hour (although I should check it out, sounds intriguing) so maybe none of this will work.</p><p></p><p>You need a reason for the Baron to want to take the lands beyond the fact that it is more land. If the count offers this land while it is overrun with creatures or the like, there is little incentive to take it on and it might be too obvious that the Count is trying to get him out of the way.</p><p></p><p>My idea is to place something valuable within that land. Perhaps a small iron mine that does not produce a high volume, but it does produce very high quality ore. The Count uses this ore to produce high quality weapons and armor which he gives as gifts and payments for other political favors. The mine has had a recent labor issue and the workers have gone on strike. Conditions in the mine are not acceptable - maybe bacause of an infestation by some kind of fun and nasty creatures. The Counts own negotiators are busy (probably working to set up the failure of the Baron's liege lord) and are not available to settle this dispute. If the Baron is willing to work to end this strike, the Count will title him with the lands around the mine. It becomes valuable to the Baron to gain his portion of the mine's revenue, in addition to the extra land. The Count gets the mine back in operation if the Baron succeeds, and the Baron will be tied up fixing the labor problems there so will be unable to investigate the other things the Count wants left alone. If the Baron fails, the Count has the chance to discredit the Baron, and the Baron will have still missed his chance to investigate. If the Baron turns down the lands, the Count can start stories of the Baron's cowardess or unwillingness to take on a challenge - perhaps he is not worthy of the title he already holds.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1438670, member: 15651"] OK, I have not read your story hour (although I should check it out, sounds intriguing) so maybe none of this will work. You need a reason for the Baron to want to take the lands beyond the fact that it is more land. If the count offers this land while it is overrun with creatures or the like, there is little incentive to take it on and it might be too obvious that the Count is trying to get him out of the way. My idea is to place something valuable within that land. Perhaps a small iron mine that does not produce a high volume, but it does produce very high quality ore. The Count uses this ore to produce high quality weapons and armor which he gives as gifts and payments for other political favors. The mine has had a recent labor issue and the workers have gone on strike. Conditions in the mine are not acceptable - maybe bacause of an infestation by some kind of fun and nasty creatures. The Counts own negotiators are busy (probably working to set up the failure of the Baron's liege lord) and are not available to settle this dispute. If the Baron is willing to work to end this strike, the Count will title him with the lands around the mine. It becomes valuable to the Baron to gain his portion of the mine's revenue, in addition to the extra land. The Count gets the mine back in operation if the Baron succeeds, and the Baron will be tied up fixing the labor problems there so will be unable to investigate the other things the Count wants left alone. If the Baron fails, the Count has the chance to discredit the Baron, and the Baron will have still missed his chance to investigate. If the Baron turns down the lands, the Count can start stories of the Baron's cowardess or unwillingness to take on a challenge - perhaps he is not worthy of the title he already holds. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Barbed Gifts, or Dirty Politics
Top