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<blockquote data-quote="Byrons_Ghost" data-source="post: 1458917" data-attributes="member: 7396"><p>Ok, again I haven't read the story hour, so this is going to be sort of vague. Basically, try to set up the second problem in a way so that solving it makes the first one more difficult.</p><p></p><p>For example, several people have mentioned having some sort of mine or other resource in the area. Let's say for argument's sake, this mine is the source of contention between the two parties in the negotiation (since I really have no idea what the negotiation is about). It is in contested land, is currently occupied by one noble and challenged by another, etc. The PC is given land near the mine, and will naturally end up trying to help with the problems there, but has to do so in a way that will avoid angering either side, or else the first negotiations are blow. </p><p></p><p>Meanwhile, if he just waffles and tries to let the negotiations take care of things, then the situation gets worse (as planned by the people behind the plot) and he's not getting his income, prestige, or whatever that he should be getting from his new holdings because of the problems in the land.</p><p></p><p>The beauty part of this is that the Count will have a ready-made excuse to be giving the Baron the land, since the PC is overseeing the negotiations and this is directly involved. When the PC comes crying to the Count about how delicate the situation is, the Count can just shrug and say "That's how politics work, why do you think we need someone overseeing things?"</p><p></p><p>Like I've said before, I have no idea what the negotiations actually entail, but I'm sure you can get the gist of what I mean.</p></blockquote><p></p>
[QUOTE="Byrons_Ghost, post: 1458917, member: 7396"] Ok, again I haven't read the story hour, so this is going to be sort of vague. Basically, try to set up the second problem in a way so that solving it makes the first one more difficult. For example, several people have mentioned having some sort of mine or other resource in the area. Let's say for argument's sake, this mine is the source of contention between the two parties in the negotiation (since I really have no idea what the negotiation is about). It is in contested land, is currently occupied by one noble and challenged by another, etc. The PC is given land near the mine, and will naturally end up trying to help with the problems there, but has to do so in a way that will avoid angering either side, or else the first negotiations are blow. Meanwhile, if he just waffles and tries to let the negotiations take care of things, then the situation gets worse (as planned by the people behind the plot) and he's not getting his income, prestige, or whatever that he should be getting from his new holdings because of the problems in the land. The beauty part of this is that the Count will have a ready-made excuse to be giving the Baron the land, since the PC is overseeing the negotiations and this is directly involved. When the PC comes crying to the Count about how delicate the situation is, the Count can just shrug and say "That's how politics work, why do you think we need someone overseeing things?" Like I've said before, I have no idea what the negotiations actually entail, but I'm sure you can get the gist of what I mean. [/QUOTE]
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