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<blockquote data-quote="Arkhandus" data-source="post: 3543215" data-attributes="member: 13966"><p>Vezzex of the Reaving Dirge</p><p>Neutral Evil Male Xeph</p><p>Bard 8/Psychic Warrior 2/War Mind 1/Blackguard 2/Eldritch Knight 3/Dragon Disciple 2/Shadowdancer 2</p><p></p><p>Advancement of Bard 1, Psychic Warrior 1-2, Bard 2-8, then the rest as shown above.</p><p></p><p>Starting ability score totals, assuming 32-point buy: Str 13, Dex 16, Con 14, Int 10, Wis 12, Cha 14</p><p>20th-level ability score totals: Str 22, Dex 22, Con 20, Int 10, Wis 12, Cha 24</p><p>Ability score advancement: Improves Charisma at 4th, 8th, 16th, and 20th-level, improves Strength at 12th-level.</p><p></p><p>Feats: Dodge (L 1), Mobility (L 2), Power Attack (L 3), Cleave (L 3), Spring Attack (L 6), Improved Sunder (L 9), Practiced Manifester (L 12), Combat Reflexes (L 14), Psionic Weapon (L 15), Greater Psionic Weapon (L 18)</p><p></p><p>HD/HP: 11d6+4d8+3d10+2d12+100, Base Attack +15, Base Fort +16, Base Ref +12, Base Will +10</p><p></p><p>Total saving throws, before temporary/situational abilities are factored in: Fort +28, Ref +25, Will +18</p><p></p><p>Notable 20th-level equipment: Keen +2 adamantine scimitar of defending and ghost touch, +1 mighty composite longbow (pull is +6), 20 arrows, +5 mithral chain shirt of improved shadow and improved silent moves, amulet of health +6, gloves of dexterity +6, belt of giant's strength +6, cloak of charisma +6, ring of protection +5</p><p></p><p>Important spells, powers, and special abilities: bard spells (10th-level caster, 2 extra slots of 4th-level, spells would be detect magic, light, mage hand, mending, prestidigitation, read magic, detect secret doors, feather fall, summon monster I, undetectable alignment, blur, invisibility, silence, tongues, dispel magic, scrying, see invisibility, slow, freedom of movement, greater invisibility), blackguard spells (2nd-level caster), psionic powers (5 power points, psychic warrior 2nd-level manifester but equivalent to 6th-level from practiced manifester, war mind 1st-level manifester, Expansion and Force Screen learned as a psychic warrior, Offensive Prescience learned as a war mind) inspire courage +2, countersong, fascinate, suggestion, chain of personal superiority 3/day for +2 Str and Con, poison use, dark blessing, smite good +7 atk/+2 dmg 1/day, dragon disciple ability boost +2 Str, natural armor increase +1, claws and bite, hide in plain sight, evasion, darkvision 60 ft., uncanny dodge, +1 racial bonus on saves against spells and powers and spell-like effects, burst of speed 3/day for +30 feet lasting 3 rounds</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3543215, member: 13966"] Vezzex of the Reaving Dirge Neutral Evil Male Xeph Bard 8/Psychic Warrior 2/War Mind 1/Blackguard 2/Eldritch Knight 3/Dragon Disciple 2/Shadowdancer 2 Advancement of Bard 1, Psychic Warrior 1-2, Bard 2-8, then the rest as shown above. Starting ability score totals, assuming 32-point buy: Str 13, Dex 16, Con 14, Int 10, Wis 12, Cha 14 20th-level ability score totals: Str 22, Dex 22, Con 20, Int 10, Wis 12, Cha 24 Ability score advancement: Improves Charisma at 4th, 8th, 16th, and 20th-level, improves Strength at 12th-level. Feats: Dodge (L 1), Mobility (L 2), Power Attack (L 3), Cleave (L 3), Spring Attack (L 6), Improved Sunder (L 9), Practiced Manifester (L 12), Combat Reflexes (L 14), Psionic Weapon (L 15), Greater Psionic Weapon (L 18) HD/HP: 11d6+4d8+3d10+2d12+100, Base Attack +15, Base Fort +16, Base Ref +12, Base Will +10 Total saving throws, before temporary/situational abilities are factored in: Fort +28, Ref +25, Will +18 Notable 20th-level equipment: Keen +2 adamantine scimitar of defending and ghost touch, +1 mighty composite longbow (pull is +6), 20 arrows, +5 mithral chain shirt of improved shadow and improved silent moves, amulet of health +6, gloves of dexterity +6, belt of giant's strength +6, cloak of charisma +6, ring of protection +5 Important spells, powers, and special abilities: bard spells (10th-level caster, 2 extra slots of 4th-level, spells would be detect magic, light, mage hand, mending, prestidigitation, read magic, detect secret doors, feather fall, summon monster I, undetectable alignment, blur, invisibility, silence, tongues, dispel magic, scrying, see invisibility, slow, freedom of movement, greater invisibility), blackguard spells (2nd-level caster), psionic powers (5 power points, psychic warrior 2nd-level manifester but equivalent to 6th-level from practiced manifester, war mind 1st-level manifester, Expansion and Force Screen learned as a psychic warrior, Offensive Prescience learned as a war mind) inspire courage +2, countersong, fascinate, suggestion, chain of personal superiority 3/day for +2 Str and Con, poison use, dark blessing, smite good +7 atk/+2 dmg 1/day, dragon disciple ability boost +2 Str, natural armor increase +1, claws and bite, hide in plain sight, evasion, darkvision 60 ft., uncanny dodge, +1 racial bonus on saves against spells and powers and spell-like effects, burst of speed 3/day for +30 feet lasting 3 rounds [/QUOTE]
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