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Bard does not suck!
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<blockquote data-quote="Chimera" data-source="post: 4732623" data-attributes="member: 2002"><p>We started a WotBS campaign about two years ago and I was asked to play a Bard for a number of reasons. I resigned myself to the fact that my character was next to worthless in combat and concentrated on feats to amp up my Bardic Music to ridiculous levels to help others, and my somewhat broken Diplomacy skills.</p><p></p><p>When we converted to 4 last fall, my GM and I took the variant bard that was posted on this board, seriously revamped it and I converted to that. I enjoyed having some good blasting and battlefield powers, but it was somewhat Wizard-like.</p><p></p><p>Despite being terminally broke, I went out and bought the PHB2 last Monday so that I could convert my character for our game session on Friday.</p><p></p><p>11th level. Went Voice of Thunder Paragon path, minor dabbling in Sorcerer multi-classing to get another more Thunder burst. While I have none of the ranged blasts I had with our variant, I've got a ton of close burst and close blast powers. Resounding Thunder feat + paragon special = much bigger Thunder blasts and bursts.</p><p></p><p>Charge into battle, flaming skeletons surrounding a lone survivor. Do Shout of Triumph to scatter the enemy and push the survivor out of harm's way. Then, and here was the real synergy, our Blood Mage pulls out Blood Pulse, and I (at that point mobbed) follow up with Rolling Echo (push 1 = d6 damage) to clear a path to move, then action point to blast Satire of Bravery (push 3 = 3d6 more damage) at some of them and a few others nearby.</p><p></p><p>Follow up at the beginning of the next round with the residual blast of Rolling Echo to finish the survivors, and then charge in to help my friends elsewhere.</p><p></p><p>At one point, the GM commented on my ability to do almost too much at once, with the free action and minor action powers and healing. Heck, I had so many that I kept forgetting them all, what with my equipment powers. Being my first time playing this character as now written, that was ok. I'll do better next time remembering them, especially my Virtue of Valor power.</p><p></p><p>And OH MAN, Word of Life against a bad guy who dropped a friend? Here you go, here's a nice -5 to all your defenses, no die roll. Hope you enjoy having everyone drop everything they have on you.</p><p></p><p>On my turn, Vicious Mockery finished that guy off. </p><p></p><p>Heck yes, I can kill with a word.</p><p></p><p>My Bard ROCKS.</p></blockquote><p></p>
[QUOTE="Chimera, post: 4732623, member: 2002"] We started a WotBS campaign about two years ago and I was asked to play a Bard for a number of reasons. I resigned myself to the fact that my character was next to worthless in combat and concentrated on feats to amp up my Bardic Music to ridiculous levels to help others, and my somewhat broken Diplomacy skills. When we converted to 4 last fall, my GM and I took the variant bard that was posted on this board, seriously revamped it and I converted to that. I enjoyed having some good blasting and battlefield powers, but it was somewhat Wizard-like. Despite being terminally broke, I went out and bought the PHB2 last Monday so that I could convert my character for our game session on Friday. 11th level. Went Voice of Thunder Paragon path, minor dabbling in Sorcerer multi-classing to get another more Thunder burst. While I have none of the ranged blasts I had with our variant, I've got a ton of close burst and close blast powers. Resounding Thunder feat + paragon special = much bigger Thunder blasts and bursts. Charge into battle, flaming skeletons surrounding a lone survivor. Do Shout of Triumph to scatter the enemy and push the survivor out of harm's way. Then, and here was the real synergy, our Blood Mage pulls out Blood Pulse, and I (at that point mobbed) follow up with Rolling Echo (push 1 = d6 damage) to clear a path to move, then action point to blast Satire of Bravery (push 3 = 3d6 more damage) at some of them and a few others nearby. Follow up at the beginning of the next round with the residual blast of Rolling Echo to finish the survivors, and then charge in to help my friends elsewhere. At one point, the GM commented on my ability to do almost too much at once, with the free action and minor action powers and healing. Heck, I had so many that I kept forgetting them all, what with my equipment powers. Being my first time playing this character as now written, that was ok. I'll do better next time remembering them, especially my Virtue of Valor power. And OH MAN, Word of Life against a bad guy who dropped a friend? Here you go, here's a nice -5 to all your defenses, no die roll. Hope you enjoy having everyone drop everything they have on you. On my turn, Vicious Mockery finished that guy off. Heck yes, I can kill with a word. My Bard ROCKS. [/QUOTE]
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