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<blockquote data-quote="kigmatzomat" data-source="post: 8790371" data-attributes="member: 9254"><p>Yeah, totally agreed. I liked that Bard was similar to sorcerer with their spells more a cumulative learning. As a player it avoided much of the spell selection paralysis because you only had to choose spells at level-up and even then you got either 1 new one + 1 replaced or 2 new magic secret spells +1 replaced. Pick your spells and move on. If you chose badly, swap it out next level. </p><p></p><p>I also found innate casters to have a dwindling number of 1st & 2nd level spells as they load up on 3rd & 4th Level spells that upcast well and their 5th+ spells are very limited given how few slots they get to cast. Its a different kind of flexibility.</p><p></p><p>I also take some umbrage at the name "Peerless skill". It might be "unflagging" skill or "doggedly competent" skill. But it is not "peerless". A peerless skill is one that is without peer. It can achieve things others can not. How do you make a "peerless" artwork with this skill? Can I declare the goal is to make a masterwork and anything less gets the boost?</p><p></p><p>And in a social circumstance, what does the rule even mean? What kind of outcome qualifies as "failure"? Can we dictate that success is getting the guard to look the other way while we sneak in as "succes" and then if they simply decide not to sound the alarm over our attempted bribe that is a failure?</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 8790371, member: 9254"] Yeah, totally agreed. I liked that Bard was similar to sorcerer with their spells more a cumulative learning. As a player it avoided much of the spell selection paralysis because you only had to choose spells at level-up and even then you got either 1 new one + 1 replaced or 2 new magic secret spells +1 replaced. Pick your spells and move on. If you chose badly, swap it out next level. I also found innate casters to have a dwindling number of 1st & 2nd level spells as they load up on 3rd & 4th Level spells that upcast well and their 5th+ spells are very limited given how few slots they get to cast. Its a different kind of flexibility. I also take some umbrage at the name "Peerless skill". It might be "unflagging" skill or "doggedly competent" skill. But it is not "peerless". A peerless skill is one that is without peer. It can achieve things others can not. How do you make a "peerless" artwork with this skill? Can I declare the goal is to make a masterwork and anything less gets the boost? And in a social circumstance, what does the rule even mean? What kind of outcome qualifies as "failure"? Can we dictate that success is getting the guard to look the other way while we sneak in as "succes" and then if they simply decide not to sound the alarm over our attempted bribe that is a failure? [/QUOTE]
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