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<blockquote data-quote="Chaosmancer" data-source="post: 8792418" data-attributes="member: 6801228"><p>Sorry, no moving the goalposts mid-discussion. I didn't ask for a creature type, I asked for a statblock. I haven't been discussing "creatures" I've been discussing statblocks. You don't get to just decide that you can't argue that point and try to argue a different point. </p><p></p><p>When I said "wolf" I meant "Wolf" not "Winter Wolf" not "Fire Wolf" not "Wisp Wolf" not "Blade Wolf". I was talking about the statblock "Wolf" which represents... normal wolves. </p><p></p><p>Also, if you want to go down the creature type rabbit hole, I note there is no "wolf" creature type, so that wouldn't apply either.</p><p></p><p></p><p></p><p>Why can't I? What right do you have to tell me what I can and cannot assume? </p><p></p><p>As I said, this isn't about "what does your character know" this is about "What Maxperson will allow you to think". Because there is no other reason to demand that I not take the knowledge I have about a demon and apply it to another demon. Because, frankly, if my DM is putting me up against a Balor, and not telling us what this thing is... I question what is going on in the campaign. Why is a CR 19 final boss monster so unimportant to the campaign that we don't know anything about it. </p><p></p><p>Also, I have no idea what "tons and tons" of creatures you are talking about. Very few entries I can find in the monster books for anything non-demonic that lives in the Abyss. They all seem to be... fiends, with the same sort of resistances and immunities.</p><p></p><p></p><p></p><p>And if they don't have a niche spell like Magic Weapon prepared? What do we do then? Because honestly, I've never seen anyone prepare the spell unless they know BEFORE the fight that they will be facing enemies resistant to non-magical weapons and there is ONE non-magical wielding ally who they can buff to be effective. And that means finding this out BEFORE the fight, so the Hunter's Lore ability would only tell you after the fight is over, at which point you already knew without it. </p><p></p><p>Very few melee classes who would use non-magical weapons primarily who have effective magical damage dealing options. And generally, if they do have something like that, it is a ranged option they'd be using before getting into melee, and once in melee they'd go back to using their non-magical weapons.</p><p></p><p></p><p></p><p>So why can't the player use an ability that will give them access to the numbers, and then have the PC translate it into something that makes sense to them without it having to be the number? If I can look at someone with plate mail and translate that to 18 AC, why can't I use magic to determine that something has 16 AC? It is literally the exact same thing. The PCs may not learn "you need to roll a 10 on a twenty-sided dice" but they learn information that translates to that, such as "it's hide is as tough as chain mail" which tells me it has an AC of 16. This is really not difficult.</p><p></p><p></p><p></p><p>Splitting hairs so fine that no one ever cares about them. The paladin didn't make their choice, they just so happened to make a choice that looked identical but keeps the swiss cheese 4th wall from getting a hole poked in it. That is pointless semantics.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8792418, member: 6801228"] Sorry, no moving the goalposts mid-discussion. I didn't ask for a creature type, I asked for a statblock. I haven't been discussing "creatures" I've been discussing statblocks. You don't get to just decide that you can't argue that point and try to argue a different point. When I said "wolf" I meant "Wolf" not "Winter Wolf" not "Fire Wolf" not "Wisp Wolf" not "Blade Wolf". I was talking about the statblock "Wolf" which represents... normal wolves. Also, if you want to go down the creature type rabbit hole, I note there is no "wolf" creature type, so that wouldn't apply either. Why can't I? What right do you have to tell me what I can and cannot assume? As I said, this isn't about "what does your character know" this is about "What Maxperson will allow you to think". Because there is no other reason to demand that I not take the knowledge I have about a demon and apply it to another demon. Because, frankly, if my DM is putting me up against a Balor, and not telling us what this thing is... I question what is going on in the campaign. Why is a CR 19 final boss monster so unimportant to the campaign that we don't know anything about it. Also, I have no idea what "tons and tons" of creatures you are talking about. Very few entries I can find in the monster books for anything non-demonic that lives in the Abyss. They all seem to be... fiends, with the same sort of resistances and immunities. And if they don't have a niche spell like Magic Weapon prepared? What do we do then? Because honestly, I've never seen anyone prepare the spell unless they know BEFORE the fight that they will be facing enemies resistant to non-magical weapons and there is ONE non-magical wielding ally who they can buff to be effective. And that means finding this out BEFORE the fight, so the Hunter's Lore ability would only tell you after the fight is over, at which point you already knew without it. Very few melee classes who would use non-magical weapons primarily who have effective magical damage dealing options. And generally, if they do have something like that, it is a ranged option they'd be using before getting into melee, and once in melee they'd go back to using their non-magical weapons. So why can't the player use an ability that will give them access to the numbers, and then have the PC translate it into something that makes sense to them without it having to be the number? If I can look at someone with plate mail and translate that to 18 AC, why can't I use magic to determine that something has 16 AC? It is literally the exact same thing. The PCs may not learn "you need to roll a 10 on a twenty-sided dice" but they learn information that translates to that, such as "it's hide is as tough as chain mail" which tells me it has an AC of 16. This is really not difficult. Splitting hairs so fine that no one ever cares about them. The paladin didn't make their choice, they just so happened to make a choice that looked identical but keeps the swiss cheese 4th wall from getting a hole poked in it. That is pointless semantics. [/QUOTE]
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