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Bardic Dance
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<blockquote data-quote="reapersaurus" data-source="post: 1084147" data-attributes="member: 1194"><p>umm.. those costs are WAY more than the benefits.</p><p></p><p>That wand-while-bardic-dancing is VERY subtle, and I'm not sure, but it could still be done other ways, I'm sure.... don't quote me on that, tho. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Plus, IMO the bard SHOULD be able to do other things while inspiring others, etc. I don't even see your pro as being a new benefit - it should have been there all along.</p><p></p><p>As far as Silence - I think it SHOULD stop the dance's power. Dance with no sound for a powerful effect doesn;t make sense to me. And deafening is only a 20% chance of failure, right? Not that overpowering at all (and it's pretty darn rare of occurance)</p><p></p><p>I don't get how the Illusion (Pattern) thing is a benefit - way too obscure.</p><p></p><p>So I don't see these as benefits of any consequence, much less overpowering benefits. </p><p>Why would you guys be sweating giving a new (female) player a couple small flavor benfits?</p><p>Costing a feat is HUGE. It's literally taking away one of her only player choices, if you're starting at 1st level.</p><p>Is your group THAT slave to the rules that you'll decrease the new player's fun, just to satisfy some abstract "balance" dogma?</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 1084147, member: 1194"] umm.. those costs are WAY more than the benefits. That wand-while-bardic-dancing is VERY subtle, and I'm not sure, but it could still be done other ways, I'm sure.... don't quote me on that, tho. :) Plus, IMO the bard SHOULD be able to do other things while inspiring others, etc. I don't even see your pro as being a new benefit - it should have been there all along. As far as Silence - I think it SHOULD stop the dance's power. Dance with no sound for a powerful effect doesn;t make sense to me. And deafening is only a 20% chance of failure, right? Not that overpowering at all (and it's pretty darn rare of occurance) I don't get how the Illusion (Pattern) thing is a benefit - way too obscure. So I don't see these as benefits of any consequence, much less overpowering benefits. Why would you guys be sweating giving a new (female) player a couple small flavor benfits? Costing a feat is HUGE. It's literally taking away one of her only player choices, if you're starting at 1st level. Is your group THAT slave to the rules that you'll decrease the new player's fun, just to satisfy some abstract "balance" dogma? [/QUOTE]
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