Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Bardic Inspiration houserules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Springheel" data-source="post: 7588343" data-attributes="member: 6828720"><p>I have an upcoming game where a player wants to play a bard. I've never been a huge fan of them in serious games, so this is the first time I've really looked carefully at the class.</p><p></p><p>I have a problem with the Bardic Inspiration power, primarily the fact that it lasts for ten minutes. That makes no sense to me in a fluff sense (the bard gives you a rousing word of encouragement in the middle of combat and ten minutes later you pick a lock better?), but more importantly, in a mechanical sense I feel like it will really add a lot of extra book-keeping. The bard has to keep track of how many times they've given out inspiration, the players have to remember they have the inspiration to spend, I as the DM have to track whether it's been ten minutes since the bard handed that particular inspiration out, and whether the player was quick enough in using it after the dice was rolled.</p><p></p><p>I'd like to tweak or replace the ability with something else about equally powered. I was thinking about having the inspiration only be effective as long as the bard continues to play music or encourage, which would be a lot easier to explain, but obviously that limits the usefulness quite a bit.</p><p></p><p>Anyone tackled this issue before? I'm interested in hearing what kinds of ideas are already out there.</p></blockquote><p></p>
[QUOTE="Springheel, post: 7588343, member: 6828720"] I have an upcoming game where a player wants to play a bard. I've never been a huge fan of them in serious games, so this is the first time I've really looked carefully at the class. I have a problem with the Bardic Inspiration power, primarily the fact that it lasts for ten minutes. That makes no sense to me in a fluff sense (the bard gives you a rousing word of encouragement in the middle of combat and ten minutes later you pick a lock better?), but more importantly, in a mechanical sense I feel like it will really add a lot of extra book-keeping. The bard has to keep track of how many times they've given out inspiration, the players have to remember they have the inspiration to spend, I as the DM have to track whether it's been ten minutes since the bard handed that particular inspiration out, and whether the player was quick enough in using it after the dice was rolled. I'd like to tweak or replace the ability with something else about equally powered. I was thinking about having the inspiration only be effective as long as the bard continues to play music or encourage, which would be a lot easier to explain, but obviously that limits the usefulness quite a bit. Anyone tackled this issue before? I'm interested in hearing what kinds of ideas are already out there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Bardic Inspiration houserules
Top