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Bardic Lore: A Basic College of Lore Bard Guide
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<blockquote data-quote="Mistwell" data-source="post: 6392880" data-attributes="member: 2525"><p>Yeah I don't get this "don't get hit" thing. What would stop you getting hit? Lots of PCs are already using their reactions for something else, and you only get one reaction, and once the reaction is used any number of creatures can freely move right past people in the front ranks. The rogue can hide as a bonus action at least, but the bard? Probably just right out in the open standing there, with only someone else's single reaction (if that) between them and doom. And then there are area attacks, ranged attacks, trap attacks, attacks from behind, etc.. You're going to get hit, if you have the lowest AC in the game and you're dangerous.</p><p></p><p></p><p></p><p>Yeah I am not buying that for a moment. </p><p></p><p>Let's say you're level 10. Typical Level 10 monster, a Death Slaad (CR 10). Attacks at a +9. So if you had medium armor and +2 dex and a shield, you have an AC of 19. Slaad has a 50-50 chance of hitting still. Seems fine. But only a 15AC? You're in trouble.</p><p></p><p>How about Vampires, at level 13? They also have a +9 attacks. You're still fine. Ultroloth fiend (CR13)? +8 Attack, you're fine.</p><p></p><p>How about even higher levels, like an Ice Devil (CR 14)? They attack at a +10. So you're not being hit a bit more than 50%, but I suspect by 14th level you probably got that +1 AC. </p><p></p><p>Around level 16 is when you start to get hit on a more regular basis. An Adult Blue Dragon (CR 16) is a +12 = still they are missing your 19AC sometimes, but not as often as before.</p><p></p><p>And then at the highest levels, facing things like ancient red dragons (CR 23) and pit fiends, yes your AC finally starts to really break down vs. those +17 attacks. But that's only in the last level or two of the entire game.</p><p></p><p>So no, I disagree, for the overwhelming majority of the game, an AC 19 is very important relative to an AC 15. It should not be dismissed, just because at level 20 it won't matter as much.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6392880, member: 2525"] Yeah I don't get this "don't get hit" thing. What would stop you getting hit? Lots of PCs are already using their reactions for something else, and you only get one reaction, and once the reaction is used any number of creatures can freely move right past people in the front ranks. The rogue can hide as a bonus action at least, but the bard? Probably just right out in the open standing there, with only someone else's single reaction (if that) between them and doom. And then there are area attacks, ranged attacks, trap attacks, attacks from behind, etc.. You're going to get hit, if you have the lowest AC in the game and you're dangerous. Yeah I am not buying that for a moment. Let's say you're level 10. Typical Level 10 monster, a Death Slaad (CR 10). Attacks at a +9. So if you had medium armor and +2 dex and a shield, you have an AC of 19. Slaad has a 50-50 chance of hitting still. Seems fine. But only a 15AC? You're in trouble. How about Vampires, at level 13? They also have a +9 attacks. You're still fine. Ultroloth fiend (CR13)? +8 Attack, you're fine. How about even higher levels, like an Ice Devil (CR 14)? They attack at a +10. So you're not being hit a bit more than 50%, but I suspect by 14th level you probably got that +1 AC. Around level 16 is when you start to get hit on a more regular basis. An Adult Blue Dragon (CR 16) is a +12 = still they are missing your 19AC sometimes, but not as often as before. And then at the highest levels, facing things like ancient red dragons (CR 23) and pit fiends, yes your AC finally starts to really break down vs. those +17 attacks. But that's only in the last level or two of the entire game. So no, I disagree, for the overwhelming majority of the game, an AC 19 is very important relative to an AC 15. It should not be dismissed, just because at level 20 it won't matter as much. [/QUOTE]
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