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<blockquote data-quote="MarauderX" data-source="post: 949618" data-attributes="member: 9990"><p>I play a Bard in a campaign I am in, and am the only arcane caster in a group of 5. Weak in combat? You bet, which is why his feats are all centered around ranged combat since his abilities are really as just a support to everyone else. </p><p></p><p>BUT his social skills are second to none in the group and has managed to diplomacy his way into and out of several tight spots for the party so far. You can say that the DM has a lot to do with carving out a niche for the PC, but I will look forward to talking our way out of a nasty fight instead of wasting half of our resources. Not only that, but I like him more than the same level wizard I was playing in the same campaign and think he has more firepower, equal spells, more skills and far better combat BAB and AC. </p><p></p><p>I was second guessing myself for not choosing a sorcerer at first since they also have the CHA for the role playing and diplomacy, but realized how much more I wanted a PC with better physical characteristics and abilities. Plus I get to make up songs and such that affect the game world as well as find alternate game world lyrics to popular songs to spice up the game table. "...two goat herding girls go 'round the outside, 'round the outside, 'round the outside..." Above all, it's fun being a bard instead of a combat-oriented, monster-destroying tank. Perhaps you are looking at the Bard for the wrong reasons.</p><p></p><p>As a DM I will use a bard with the BBEG to buff the hoards of meat shield soldiers in a final battle. It can give the edge to take 20 peon fighters up with a +1 each and having them swarm the front lines of the party. As for incorporating 3.5, I understand that there are some improvements but I will probably still house rule the class a bit stronger if I feel there hasn't been enough change for the better.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 949618, member: 9990"] I play a Bard in a campaign I am in, and am the only arcane caster in a group of 5. Weak in combat? You bet, which is why his feats are all centered around ranged combat since his abilities are really as just a support to everyone else. BUT his social skills are second to none in the group and has managed to diplomacy his way into and out of several tight spots for the party so far. You can say that the DM has a lot to do with carving out a niche for the PC, but I will look forward to talking our way out of a nasty fight instead of wasting half of our resources. Not only that, but I like him more than the same level wizard I was playing in the same campaign and think he has more firepower, equal spells, more skills and far better combat BAB and AC. I was second guessing myself for not choosing a sorcerer at first since they also have the CHA for the role playing and diplomacy, but realized how much more I wanted a PC with better physical characteristics and abilities. Plus I get to make up songs and such that affect the game world as well as find alternate game world lyrics to popular songs to spice up the game table. "...two goat herding girls go 'round the outside, 'round the outside, 'round the outside..." Above all, it's fun being a bard instead of a combat-oriented, monster-destroying tank. Perhaps you are looking at the Bard for the wrong reasons. As a DM I will use a bard with the BBEG to buff the hoards of meat shield soldiers in a final battle. It can give the edge to take 20 peon fighters up with a +1 each and having them swarm the front lines of the party. As for incorporating 3.5, I understand that there are some improvements but I will probably still house rule the class a bit stronger if I feel there hasn't been enough change for the better. [/QUOTE]
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