Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
bards and instruments
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 6617489" data-attributes="member: 12731"><p>But... but.. you're still missing my point.</p><p></p><p>Let me see if I can make it clear:</p><p>1) I want to make Bards actually play their instruments</p><p>2) I don't want to screw the Bard over as regards spellcasting because of #1</p><p></p><p>This means, among other things, that I definitely don't want certain music instruments to be clearly superior to others. If you can't cast spells because you're blowing on a flute or playing a guitar with both hands, that would be unacceptable - nobody would ever choose those instruments. (Or worse, players would start working around the rules; binding the flute to your face, or showing youtube videos of one handed guitar players... ;-)</p><p></p><p>What I obviously do not care about is the interaction between your instrument and other items, such as weapons. The whole point, after all, is to make a guitar into the two-handed item it is and should be.</p><p></p><p>So, if you want to use a sling on occasion, obviously you wouldn't want to use a cumbersome/twohanded instrument. </p><p></p><p>But you know what? That's okay. The bard class doesn't live or die on the ability to switch weaponry. </p><p></p><p>Some bards will ONLY cast spells. For them, choosing a flute or guitar would be an okay choice ruleswise and possibly a great choice roleplayingwise.</p><p></p><p>Some bards will want to fight early and often. These bards can simply choose to not bother with an instrument at all and instead follow the default component rules.</p><p></p><p>A few bards might - just like you - want to double up and do both. Yes, for these bards, you would want a very light and small instrument, or even choose "dancing". Which is perfectly fine - no, more than fine, because that is what common sense tells you! </p><p></p><p>(You, on the other hand, is saying this almost as if there's something wrong... What is wrong with the idea that if you want free hands and a free mouth, you obviously wouldn't want to choose a wind instrument that requires both hands AND your mouth to produce music... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" />)</p><p></p><p>One more thing...:</p><p></p><p>No, I want bards to be able to cast spells while <span style="font-size: 12px"><strong>playing</strong></span> an instrument. </p><p></p><p>It's fine if bards cast spells without their instrument, but then they aren't (=shouldn't be) using the "use instrument as spellcasting focus" option. A bard casting a spell without his instrument casts spells exactly like a wizard casting a spell without a wand or a cleric casting a spell without a holy symbol.</p><p></p><p></p><p>Best wishes for mutual comprehension,</p><p>Zapp</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6617489, member: 12731"] But... but.. you're still missing my point. Let me see if I can make it clear: 1) I want to make Bards actually play their instruments 2) I don't want to screw the Bard over as regards spellcasting because of #1 This means, among other things, that I definitely don't want certain music instruments to be clearly superior to others. If you can't cast spells because you're blowing on a flute or playing a guitar with both hands, that would be unacceptable - nobody would ever choose those instruments. (Or worse, players would start working around the rules; binding the flute to your face, or showing youtube videos of one handed guitar players... ;-) What I obviously do not care about is the interaction between your instrument and other items, such as weapons. The whole point, after all, is to make a guitar into the two-handed item it is and should be. So, if you want to use a sling on occasion, obviously you wouldn't want to use a cumbersome/twohanded instrument. But you know what? That's okay. The bard class doesn't live or die on the ability to switch weaponry. Some bards will ONLY cast spells. For them, choosing a flute or guitar would be an okay choice ruleswise and possibly a great choice roleplayingwise. Some bards will want to fight early and often. These bards can simply choose to not bother with an instrument at all and instead follow the default component rules. A few bards might - just like you - want to double up and do both. Yes, for these bards, you would want a very light and small instrument, or even choose "dancing". Which is perfectly fine - no, more than fine, because that is what common sense tells you! (You, on the other hand, is saying this almost as if there's something wrong... What is wrong with the idea that if you want free hands and a free mouth, you obviously wouldn't want to choose a wind instrument that requires both hands AND your mouth to produce music... :confused:) One more thing...: No, I want bards to be able to cast spells while [SIZE=3][B]playing[/B][/SIZE] an instrument. It's fine if bards cast spells without their instrument, but then they aren't (=shouldn't be) using the "use instrument as spellcasting focus" option. A bard casting a spell without his instrument casts spells exactly like a wizard casting a spell without a wand or a cleric casting a spell without a holy symbol. Best wishes for mutual comprehension, Zapp [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
bards and instruments
Top