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<blockquote data-quote="Baveboi" data-source="post: 5401582" data-attributes="member: 99509"><p>Not all of their work is lousy and the most part of what is often is in response to fans overeactions of some mechanical malfunction.</p><p></p><p>As a DM I never had a player exploit any mechanical defect, ever.</p><p>Everysingle time "karma" would bite them back for trying retarded things like curing an entire party with cantrips. I even exploded a character who insisted in getting permanent Fast Healing at all costs, a simple curse did the trick.</p><p></p><p>DMs all around should talk to their players and say what's bugging them and not go screaming something went wrong with "game balance". That way a player work on his own game and don't meddle in those of other people.</p><p></p><p></p><p>If a new player insist he can do X because it's in the RAW I often point out that it's also in the RAW that the DM has the calling on his own game. More than often my old players warn the new ones about that simple rule as to not insite later would-be rage.</p><p>But then again, I often focus more on the ROLEPLAYING and less on the mechanical and overated ROLL PLAYING.</p></blockquote><p></p>
[QUOTE="Baveboi, post: 5401582, member: 99509"] Not all of their work is lousy and the most part of what is often is in response to fans overeactions of some mechanical malfunction. As a DM I never had a player exploit any mechanical defect, ever. Everysingle time "karma" would bite them back for trying retarded things like curing an entire party with cantrips. I even exploded a character who insisted in getting permanent Fast Healing at all costs, a simple curse did the trick. DMs all around should talk to their players and say what's bugging them and not go screaming something went wrong with "game balance". That way a player work on his own game and don't meddle in those of other people. If a new player insist he can do X because it's in the RAW I often point out that it's also in the RAW that the DM has the calling on his own game. More than often my old players warn the new ones about that simple rule as to not insite later would-be rage. But then again, I often focus more on the ROLEPLAYING and less on the mechanical and overated ROLL PLAYING. [/QUOTE]
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