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<blockquote data-quote="Dandu" data-source="post: 5402163" data-attributes="member: 85158"><p>Mind you, I was thinking out of core with Two Weapon Fighting, Snowflake Wardance and Dragonfire Inspiration, with the associated pimping of Inspire Courage. (Or Swiftblade/Sublime Chord. Or Swiftblade/Arcane Duelist. Or a Lyric Spell persist bard. Hm...)</p><p></p><p>Bards suffer in core due to a lack of options for gishing. It would be unreasonable to suggest that in core, a bard can out perform a monk in combat. (Well, as far as damage goes.) That being said, if we want to do this in core I'm sure it would be informative to some of the readers so I present <a href="http://www.thetangledweb.net/forums/profiler/view_char.php?cid=43673" target="_blank">this</a>. I think it could still use some work, though. Any advice on how to improve it will be appreciated.</p><p></p><p>I figure since Alter Self can be active for hours (6 with Extend), we can count that as being on for the adventuring day. I favor the Troglodyte for the natural armor and bite attack. Same with Hero's Feast.</p><p></p><p>I'll note that it needs some buffing to get going. On the plus side, you increase the power of the party when you start casting things like Haste or singing.</p></blockquote><p></p>
[QUOTE="Dandu, post: 5402163, member: 85158"] Mind you, I was thinking out of core with Two Weapon Fighting, Snowflake Wardance and Dragonfire Inspiration, with the associated pimping of Inspire Courage. (Or Swiftblade/Sublime Chord. Or Swiftblade/Arcane Duelist. Or a Lyric Spell persist bard. Hm...) Bards suffer in core due to a lack of options for gishing. It would be unreasonable to suggest that in core, a bard can out perform a monk in combat. (Well, as far as damage goes.) That being said, if we want to do this in core I'm sure it would be informative to some of the readers so I present [URL="http://www.thetangledweb.net/forums/profiler/view_char.php?cid=43673"]this[/URL]. I think it could still use some work, though. Any advice on how to improve it will be appreciated. I figure since Alter Self can be active for hours (6 with Extend), we can count that as being on for the adventuring day. I favor the Troglodyte for the natural armor and bite attack. Same with Hero's Feast. I'll note that it needs some buffing to get going. On the plus side, you increase the power of the party when you start casting things like Haste or singing. [/QUOTE]
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