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General Tabletop Discussion
*Dungeons & Dragons
Bards: How did these become a thing?
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<blockquote data-quote="Herobizkit" data-source="post: 6613282" data-attributes="member: 36150"><p>For me, Bards use skills and words as their blades and spells. They're you're people people that, honestly, no other class really does well without specific design towards that end.</p><p></p><p>They're your social butterfly at every party, always the centre of attention. Warriors speak of their battles, mages speak of their research, clerics speak of their healing miracles and rogues speak of whatever jobs they've been doing - the Bard takes all of this knowledge and applies it to his own talents, making him a jack-of-all-trades with a huge repository of Lore.</p><p></p><p>Yes, they are modeled after the story-tellers of pre-writing, specifically Celtic, but as D&D evolved, Bard has grown to accommodate most tropes that include warrior-poets, detectives, and all sorts of entertainers. </p><p></p><p>In many ways, Bards can be "module-busters". Most pre-gen adventures are littered with Int/Lore checks and role-playing solutions as a means of avoiding straight-up combat; Bards seem to be tailor-made for such encounters. They're great for shoring up a group's "missing" class or an excellent supporting/"fifth wheel" to an already solid group make-up.</p><p></p><p>Bards don't even have to be music-focused. Take these examples from 3e's Perform specializations:</p><p></p><p>There are lots of options available for an inventive Bard's performance. Combine these concepts with 2e's Bard's Handbook or Pathfinder's Bard Archetypes and you can have far more depth "the guy who sings at his enemies".</p><p></p><p>Did I mention that I'm a Bard player since 2e?</p><p>Did I mention that Half-Elf Bard/X was often my favorite multi-class?</p><p>Did I mention that 5e's Bard has finally given Bard the spotlight it's deserved?</p><p></p><p>BARDS! </p><p></p><p>(They make great cheerleaders, too.)</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 6613282, member: 36150"] For me, Bards use skills and words as their blades and spells. They're you're people people that, honestly, no other class really does well without specific design towards that end. They're your social butterfly at every party, always the centre of attention. Warriors speak of their battles, mages speak of their research, clerics speak of their healing miracles and rogues speak of whatever jobs they've been doing - the Bard takes all of this knowledge and applies it to his own talents, making him a jack-of-all-trades with a huge repository of Lore. Yes, they are modeled after the story-tellers of pre-writing, specifically Celtic, but as D&D evolved, Bard has grown to accommodate most tropes that include warrior-poets, detectives, and all sorts of entertainers. In many ways, Bards can be "module-busters". Most pre-gen adventures are littered with Int/Lore checks and role-playing solutions as a means of avoiding straight-up combat; Bards seem to be tailor-made for such encounters. They're great for shoring up a group's "missing" class or an excellent supporting/"fifth wheel" to an already solid group make-up. Bards don't even have to be music-focused. Take these examples from 3e's Perform specializations: There are lots of options available for an inventive Bard's performance. Combine these concepts with 2e's Bard's Handbook or Pathfinder's Bard Archetypes and you can have far more depth "the guy who sings at his enemies". Did I mention that I'm a Bard player since 2e? Did I mention that Half-Elf Bard/X was often my favorite multi-class? Did I mention that 5e's Bard has finally given Bard the spotlight it's deserved? BARDS! (They make great cheerleaders, too.) [/QUOTE]
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