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Bards just don't convince me!
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<blockquote data-quote="two" data-source="post: 2227397" data-attributes="member: 9002"><p>Oh, I don't think it would be particularly challenging -- at all. At least at levels 10+. Piece of cake, really. Once cleric could be the "buff master" and do all the buffing for the party in advance, or during the fight as required. The rest just blast away. The melee cleric can wade into battle and do his/her thing, whatever. These guys would NEVER die, I mean... one goes down, a heal is cast, and then there are 3 full cleric actions left. The amount of firepower they could bring to bear...just scary. Not to mention all the other tactical options (summoning, bindings, magic item use with magic domain power, etc. etc. ).</p><p></p><p>That's scary.</p><p></p><p>5 level1 clerics... well, that's not spectacular, but they can hold their own until their spells start to get increasingly potent. I'd say by level 4 or 5, 5 clerics would overmatch a more "typically" balanced party of 5, with one rogue, one wiz, one fighter, one cleric, one X.</p><p></p><p>I honestly don't think it would be that close, but it wuold be fun to play out. Like, best out of 7, grudge match, clerics vs. the world! LOL.</p><p></p><p>Now 5 clerics vs. 5 druids. That's just. That's nasty. Way too close to call, but my money is on them clerics.</p><p></p><p>Honestly -- in any game you have ever played -- have you EVER seen a cleric DIE except from the most crazed of situations (rolling a 1 on a save, teleported accidentally next to a red dragon, etc.)? I mean, I know they do die...but typically after the rest of the party is toast, or fleeing.</p></blockquote><p></p>
[QUOTE="two, post: 2227397, member: 9002"] Oh, I don't think it would be particularly challenging -- at all. At least at levels 10+. Piece of cake, really. Once cleric could be the "buff master" and do all the buffing for the party in advance, or during the fight as required. The rest just blast away. The melee cleric can wade into battle and do his/her thing, whatever. These guys would NEVER die, I mean... one goes down, a heal is cast, and then there are 3 full cleric actions left. The amount of firepower they could bring to bear...just scary. Not to mention all the other tactical options (summoning, bindings, magic item use with magic domain power, etc. etc. ). That's scary. 5 level1 clerics... well, that's not spectacular, but they can hold their own until their spells start to get increasingly potent. I'd say by level 4 or 5, 5 clerics would overmatch a more "typically" balanced party of 5, with one rogue, one wiz, one fighter, one cleric, one X. I honestly don't think it would be that close, but it wuold be fun to play out. Like, best out of 7, grudge match, clerics vs. the world! LOL. Now 5 clerics vs. 5 druids. That's just. That's nasty. Way too close to call, but my money is on them clerics. Honestly -- in any game you have ever played -- have you EVER seen a cleric DIE except from the most crazed of situations (rolling a 1 on a save, teleported accidentally next to a red dragon, etc.)? I mean, I know they do die...but typically after the rest of the party is toast, or fleeing. [/QUOTE]
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