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Bards - Likes and Dislikes?
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<blockquote data-quote="Rodrigo Istalindir" data-source="post: 2885058" data-attributes="member: 2810"><p>I like the jack-of-all-trades nature. Being able to dabble in different things, and having a character whose play style can change to fit my mood is great. I like bardic knowledge, both because it can be kinda fun to roleplay stories and oddball lore, but also because it can be a useful way for a DM to slip in the occasional clue or hint without bending reality. I like that they get some abilities that are unique to the class. I like the two good saves, and have no problem with the BAB, Hit points, skill points, or skill lists.</p><p></p><p>There are some mechanical implementations in 3.5 that I don't like, though. They shouldn't be spontaneous casters -- if their magical knowledge is acquired through their travels and not inborn, it should be wizard-like in function. I am constantly annoyed that they are the only class that basically has to sacrifice a skill point every level to take advantage of a class feature. I wish the bardic music and spell casting abilities were more intertwined; as it is they are two seperate functions that don't complement each other well. I'd also like to see a couple bonus feats thrown their way, so they could beef up a little in one area, such as grabbing a couple of metamagic feats to boost spellcasting. As is, their limited feat and spell slots leads to a degree of same-ness that is the opposite of what the class should be.</p></blockquote><p></p>
[QUOTE="Rodrigo Istalindir, post: 2885058, member: 2810"] I like the jack-of-all-trades nature. Being able to dabble in different things, and having a character whose play style can change to fit my mood is great. I like bardic knowledge, both because it can be kinda fun to roleplay stories and oddball lore, but also because it can be a useful way for a DM to slip in the occasional clue or hint without bending reality. I like that they get some abilities that are unique to the class. I like the two good saves, and have no problem with the BAB, Hit points, skill points, or skill lists. There are some mechanical implementations in 3.5 that I don't like, though. They shouldn't be spontaneous casters -- if their magical knowledge is acquired through their travels and not inborn, it should be wizard-like in function. I am constantly annoyed that they are the only class that basically has to sacrifice a skill point every level to take advantage of a class feature. I wish the bardic music and spell casting abilities were more intertwined; as it is they are two seperate functions that don't complement each other well. I'd also like to see a couple bonus feats thrown their way, so they could beef up a little in one area, such as grabbing a couple of metamagic feats to boost spellcasting. As is, their limited feat and spell slots leads to a degree of same-ness that is the opposite of what the class should be. [/QUOTE]
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