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*Dungeons & Dragons
Bards Should Be Half-Casters in 5.5e/6e
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<blockquote data-quote="steeldragons" data-source="post: 8393245" data-attributes="member: 92511"><p>I 100% agree and have said in many-a-thread that Bard's should have been made 1/2 casters. I'd go further to say they should have been sent back to their myth/legend/historic roots and been made primarily natural/druidic style spells. </p><p></p><p>Now, I do not have a system for my setting that uses all of these same classes (at least not in the same ways) and I differentiate my types/sources of magic differently than D&D insists on sticking with. Assuming a D&D Divine/Arcane magic split is more a matter of narrative fluff and types of spells than something really concrete. It seems to me the organization that would have made the most sense, and was really fairly obvious, for 5e should have been:</p><p></p><p>Granted Magic </p><p>Wisdom-based Full Caster: Cleric - all spell levels, channeling abilities, domain powers</p><p>Wisdom-based Half-Caster: Warlock - half spell levels, pact abilities, extra powers from patron</p><p>Wisdom-based Third-caster: Paladin - third spell progression, smite, uses magical connection to invoke auras</p><p></p><p>Innate Magic </p><p>Charisma-based Full Caster: Sorcerer - all spell levels, metamagic abilities, element/origin powers</p><p>Charisma-based Half-Caster: Bard - half spell levels, inspiration abilities, extra powers from the cosmic music</p><p>Charisma-based Third-Caster: Ranger - third spell progression, hunter's quarry (nature smite), uses magical connection and/or training to enact rituals (natural/druidic, divine, or arcane spell effects)</p><p></p><p>Learned Magic </p><p>Intelligence-based Full Caster: Wizard -all spell levels, arcane/occult abilities, school powers</p><p>Intelligence-based Half-Caster: Druid -half spell levels, nature abilities, extra powers from circle</p><p>Intelligence-based Third-Caster: Swordmage (Eldritch Knight)- third spell progression, spell strike (arcane smite), uses magical training to evoke individual-buffs/transmutations (speed, strength, dim-door, improve AC, etc...) </p><p></p><p>...yeah. That should work.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 8393245, member: 92511"] I 100% agree and have said in many-a-thread that Bard's should have been made 1/2 casters. I'd go further to say they should have been sent back to their myth/legend/historic roots and been made primarily natural/druidic style spells. Now, I do not have a system for my setting that uses all of these same classes (at least not in the same ways) and I differentiate my types/sources of magic differently than D&D insists on sticking with. Assuming a D&D Divine/Arcane magic split is more a matter of narrative fluff and types of spells than something really concrete. It seems to me the organization that would have made the most sense, and was really fairly obvious, for 5e should have been: Granted Magic Wisdom-based Full Caster: Cleric - all spell levels, channeling abilities, domain powers Wisdom-based Half-Caster: Warlock - half spell levels, pact abilities, extra powers from patron Wisdom-based Third-caster: Paladin - third spell progression, smite, uses magical connection to invoke auras Innate Magic Charisma-based Full Caster: Sorcerer - all spell levels, metamagic abilities, element/origin powers Charisma-based Half-Caster: Bard - half spell levels, inspiration abilities, extra powers from the cosmic music Charisma-based Third-Caster: Ranger - third spell progression, hunter's quarry (nature smite), uses magical connection and/or training to enact rituals (natural/druidic, divine, or arcane spell effects) Learned Magic Intelligence-based Full Caster: Wizard -all spell levels, arcane/occult abilities, school powers Intelligence-based Half-Caster: Druid -half spell levels, nature abilities, extra powers from circle Intelligence-based Third-Caster: Swordmage (Eldritch Knight)- third spell progression, spell strike (arcane smite), uses magical training to evoke individual-buffs/transmutations (speed, strength, dim-door, improve AC, etc...) ...yeah. That should work. [/QUOTE]
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