Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Bards - The Greatest of All Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gizmo33" data-source="post: 2133445" data-attributes="member: 30001"><p>I believe that their nerfing of the ability stemmed from the fact that the bards are the unwanted outsiders of DnD classes. Can you imagine "wizards can't use spells in the WLD?" That would certainly raise a few eyebrows.</p><p> </p><p></p><p> </p><p>And jumping off a 100 ft cliff and surviving is an "extra-ordinary" ability of high level fighters. The fantasy character can perform some pretty amazing feats, nothing I was suggesting regarding a bard's memory need be magical in nature.</p><p> </p><p></p><p> </p><p>True, and game balance would certainly have to be taken into account before a person's campaign culture would ever adopt my recommendations. It would be like introducing thieves into your campaign world if you never had them before - all of the sudden people start sneaking around obstacles in completely unconventional ways. You might be tempted to nerf thieves at that point ("monsters in the WLD are paranoid, so nothing in the WLD can be snuck past") but the better choice would be to adapt. </p><p> </p><p>I will recognize that there is very little in the 3E rules to help DMs rule on this. It would be as if the magic rules said: "roll a 1d20+your wizard level, then the DM decides what the effects are of your spell".</p></blockquote><p></p>
[QUOTE="gizmo33, post: 2133445, member: 30001"] I believe that their nerfing of the ability stemmed from the fact that the bards are the unwanted outsiders of DnD classes. Can you imagine "wizards can't use spells in the WLD?" That would certainly raise a few eyebrows. And jumping off a 100 ft cliff and surviving is an "extra-ordinary" ability of high level fighters. The fantasy character can perform some pretty amazing feats, nothing I was suggesting regarding a bard's memory need be magical in nature. True, and game balance would certainly have to be taken into account before a person's campaign culture would ever adopt my recommendations. It would be like introducing thieves into your campaign world if you never had them before - all of the sudden people start sneaking around obstacles in completely unconventional ways. You might be tempted to nerf thieves at that point ("monsters in the WLD are paranoid, so nothing in the WLD can be snuck past") but the better choice would be to adapt. I will recognize that there is very little in the 3E rules to help DMs rule on this. It would be as if the magic rules said: "roll a 1d20+your wizard level, then the DM decides what the effects are of your spell". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Bards - The Greatest of All Classes
Top