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*Pathfinder & Starfinder
Bards - What Makes them Good?
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<blockquote data-quote="Felon" data-source="post: 5032392" data-attributes="member: 8158"><p>Re: Healing--Shaman is much better at healing, warlord nominally better because he has more healing in hit utilities and daily attacks. Artificer I don't know. </p><p></p><p>Re: Single-targeting--They have a handful of fairly paltry AoE's distributed sparsely through the class, which are again are more akin to weak control effects than leader buffs. They're heavily outnumbered and outgunned by the available single-target attacks. All the same, feel free to count them as worth something. I don't.</p><p></p><p>Re: Buffing vs. Control: Honestly don't see anything to rebutt here; just comes across as contrarianism for its own sake. You want to dismiss every con for the bard. Suit yourself.</p><p></p><p>Re: Utilities--If it's been in a printed WotC product, I've examined it thoroughly. The three powers quoted don't come across to me as examples of bringing the awesome. Protective Fate is among the better choices for that level, but like most bard utilities, it doesn't offer the unparalleled usefulnes of a straight-up buff to attacks, defenses, or damage (heck, monster crits typically aren't anything to write home about anyway). Actually, Concerted Effort is probably at the top of the pile, being crazy powerful, and one of the scant few buffs that the bard himself can benefit from. But it's certainly an outlier. What I really don't like is seeing bonuses that only work in zones that have to be sustained and don't move. But I guess we won't see the likes of bless or shield of faith again.</p><p></p><p>I think with Arcane Power's addition of prescient options, I'd be really disappinted with the bard. I love all of the various dice-rerolling powers it has to offer. That beats all the shifting and sliding powers to heck and back IMO. I love using Glimpse the Future or Rewrite the Future to try to give a striker an auto-crit.</p></blockquote><p></p>
[QUOTE="Felon, post: 5032392, member: 8158"] Re: Healing--Shaman is much better at healing, warlord nominally better because he has more healing in hit utilities and daily attacks. Artificer I don't know. Re: Single-targeting--They have a handful of fairly paltry AoE's distributed sparsely through the class, which are again are more akin to weak control effects than leader buffs. They're heavily outnumbered and outgunned by the available single-target attacks. All the same, feel free to count them as worth something. I don't. Re: Buffing vs. Control: Honestly don't see anything to rebutt here; just comes across as contrarianism for its own sake. You want to dismiss every con for the bard. Suit yourself. Re: Utilities--If it's been in a printed WotC product, I've examined it thoroughly. The three powers quoted don't come across to me as examples of bringing the awesome. Protective Fate is among the better choices for that level, but like most bard utilities, it doesn't offer the unparalleled usefulnes of a straight-up buff to attacks, defenses, or damage (heck, monster crits typically aren't anything to write home about anyway). Actually, Concerted Effort is probably at the top of the pile, being crazy powerful, and one of the scant few buffs that the bard himself can benefit from. But it's certainly an outlier. What I really don't like is seeing bonuses that only work in zones that have to be sustained and don't move. But I guess we won't see the likes of bless or shield of faith again. I think with Arcane Power's addition of prescient options, I'd be really disappinted with the bard. I love all of the various dice-rerolling powers it has to offer. That beats all the shifting and sliding powers to heck and back IMO. I love using Glimpse the Future or Rewrite the Future to try to give a striker an auto-crit. [/QUOTE]
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