Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bargaining and debate
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primitive Screwhead" data-source="post: 5727265" data-attributes="member: 20805"><p>No bites?</p><p></p><p> I was in a hurry last night, so tonight I will post an example... I hope <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>The group is preparing to infiltrate a costume ball, but don't have an invitation. They have to get past a trio of guards and the Major Domo.</p><p></p><p>Fred comes up with the idea blustering their way as scions of a minor house who should have been invited. The goal is to convince the Major Domo that they should be on the list and should be let in.</p><p></p><p>The Major Domo is 6th level and he can lose his job for letting in party crashers, so this would be a Hard check {DC 23} and he has a bit more resilience than normal.. lets peg it at 5.</p><p></p><p>The group decides to prepare with some good costumes, and makes a Bluff check to have it all set up right for a minor noble {bluff check}. A success garners them a +2 on the upcoming checks.</p><p></p><p>Fred says "We walk up and well the butler that we are nobles and to let us in..." Not enough roleplaying to garner an extra dice so he rolls Bluff and gets one 'hit', reducing the Major Domo's resilience to 4.</p><p></p><p>The Major Domo replies "Gentlemen, I regret that you are not on the list and I cannot let you in. Please step aside."</p><p></p><p>There is a group of other party goers coming up the drive, so the time pressure is on.. Fred decides to step it up a notch, using an action point to combine two attacks in one round. He says..</p><p> "I lean forward and look down my nose at the Major Domo and say 'Look you pompous over-done man-servant. I understand that your limited intelligence is why you are working at this low station and it is hard for you to understand this.. but when my father, Duke Sorenson of Glenshea, hears that you were responsible for getting in the way of me courting Lady Constance... you will be lucky to have a job in this city! LET US IN!"</p><p></p><p> {of course, these names have come up in the campaign before...}</p><p></p><p>This is worth 3 dice.. for both checks. He gets to roll Intimidate {threatening} and Bluff {linking himself with a known Duke} . He needs 4 successes to reduce the remaining resilience to zero or he will have failed and the group will get physically escorted off the premises.</p><p> The group leans forward as he rolls the dice onto the table.. holding their breath..</p><p> One - Success!</p><p> Two ... failure <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p> three - Success!</p><p> four - Success!</p><p> five... failure! Oh Noes!</p><p></p><p> The last dice hits the table and spins... then lands as a success. The Major Domo apologizes for the trouble and ushers the group into the room.</p><p></p><p>.. and smiling widely he announces their entrance as loudly and clearly as possible to the assembled Host.</p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>[edit]</p><p>[MENTION=2002]Chimera[/MENTION]...</p><p></p><p>This is the mechanic I am looking at using next session, please give me your thoughts!</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 5727265, member: 20805"] No bites? I was in a hurry last night, so tonight I will post an example... I hope :) The group is preparing to infiltrate a costume ball, but don't have an invitation. They have to get past a trio of guards and the Major Domo. Fred comes up with the idea blustering their way as scions of a minor house who should have been invited. The goal is to convince the Major Domo that they should be on the list and should be let in. The Major Domo is 6th level and he can lose his job for letting in party crashers, so this would be a Hard check {DC 23} and he has a bit more resilience than normal.. lets peg it at 5. The group decides to prepare with some good costumes, and makes a Bluff check to have it all set up right for a minor noble {bluff check}. A success garners them a +2 on the upcoming checks. Fred says "We walk up and well the butler that we are nobles and to let us in..." Not enough roleplaying to garner an extra dice so he rolls Bluff and gets one 'hit', reducing the Major Domo's resilience to 4. The Major Domo replies "Gentlemen, I regret that you are not on the list and I cannot let you in. Please step aside." There is a group of other party goers coming up the drive, so the time pressure is on.. Fred decides to step it up a notch, using an action point to combine two attacks in one round. He says.. "I lean forward and look down my nose at the Major Domo and say 'Look you pompous over-done man-servant. I understand that your limited intelligence is why you are working at this low station and it is hard for you to understand this.. but when my father, Duke Sorenson of Glenshea, hears that you were responsible for getting in the way of me courting Lady Constance... you will be lucky to have a job in this city! LET US IN!" {of course, these names have come up in the campaign before...} This is worth 3 dice.. for both checks. He gets to roll Intimidate {threatening} and Bluff {linking himself with a known Duke} . He needs 4 successes to reduce the remaining resilience to zero or he will have failed and the group will get physically escorted off the premises. The group leans forward as he rolls the dice onto the table.. holding their breath.. One - Success! Two ... failure :eek: three - Success! four - Success! five... failure! Oh Noes! The last dice hits the table and spins... then lands as a success. The Major Domo apologizes for the trouble and ushers the group into the room. .. and smiling widely he announces their entrance as loudly and clearly as possible to the assembled Host. ;) [edit] [MENTION=2002]Chimera[/MENTION]... This is the mechanic I am looking at using next session, please give me your thoughts! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bargaining and debate
Top