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barkskin
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<blockquote data-quote="KarinsDad" data-source="post: 6441932" data-attributes="member: 2011"><p><em></em></p><p><em></em></p><p><em>All of these things work fine with it. They just do not add to the AC 16 itself.</em></p><p><em></em></p><p><em>Example:</em></p><p><em></em></p><p><em>PC has AC of 15. With Barkskin, it is now 16. With Shield of Faith, it is now 17 (15+2). With Shield of Faith and cover, it is now 19 (15+2+2).</em></p><p><em></em></p><p><em>The purpose of this spell is for when a Druid is wild shaped into a creature that has low AC. If the Druid casts Barkskin and wild shapes into an owl, she has AC 16 instead of AC 11. It's not typically a buff for other PCs, but people are wanting it to do that. That's not the main purpose of the spell.</em></p><p><em></em></p><p><em>The other time this is typically useful is when the party Wizard has AC 11 or 12 and the party Druid bumps that up to 16 (or if the PCs are escorting a merchant who is not in armor, or whatever).</em></p><p><em></em></p><p><em>But, there are a lot of subpar, not well thought out spells in the game. This one is fine for what it is meant to do, but is subpar as a "buff someone else" spell.</em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>Except that "regardless of what kind of armor you are wearing" only means what it states and nothing more. It means that the minimum is there and it doesn't matter what type of armor you are wearing, it's still the minimum.</em></p><p><em></em></p><p><em></em></p><p><em>It's only weak as a "buff someone else" spell. As a buff druid spell while wild shaped spell, it's actually not too bad.</em></p><p><em></em></p><p><em></em></p><p><em>Btw, I am totally open to the house rule that Barkskin takes the AC supplied by armor and makes its minimum 16 (and hence, everything stacks with it). I think that is a good house rule because it makes the spell useful to buff other PCs. It does require a tiny bit of work adding in the Dex of any creature wild shaped into.</em></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6441932, member: 2011"] [I] All of these things work fine with it. They just do not add to the AC 16 itself. Example: PC has AC of 15. With Barkskin, it is now 16. With Shield of Faith, it is now 17 (15+2). With Shield of Faith and cover, it is now 19 (15+2+2). The purpose of this spell is for when a Druid is wild shaped into a creature that has low AC. If the Druid casts Barkskin and wild shapes into an owl, she has AC 16 instead of AC 11. It's not typically a buff for other PCs, but people are wanting it to do that. That's not the main purpose of the spell. The other time this is typically useful is when the party Wizard has AC 11 or 12 and the party Druid bumps that up to 16 (or if the PCs are escorting a merchant who is not in armor, or whatever). But, there are a lot of subpar, not well thought out spells in the game. This one is fine for what it is meant to do, but is subpar as a "buff someone else" spell. Except that "regardless of what kind of armor you are wearing" only means what it states and nothing more. It means that the minimum is there and it doesn't matter what type of armor you are wearing, it's still the minimum. It's only weak as a "buff someone else" spell. As a buff druid spell while wild shaped spell, it's actually not too bad. Btw, I am totally open to the house rule that Barkskin takes the AC supplied by armor and makes its minimum 16 (and hence, everything stacks with it). I think that is a good house rule because it makes the spell useful to buff other PCs. It does require a tiny bit of work adding in the Dex of any creature wild shaped into.[/i] [/QUOTE]
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