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Barter Economy
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<blockquote data-quote="zarionofarabel" data-source="post: 8177300" data-attributes="member: 7026405"><p>So much of D&D is predicated on the idea of gathering wealth and magic items I have my doubts that a barter economy would work.</p><p></p><p>Now, if you are running a game where the PCs are doing things other than killing things to get treasure it works quite well.</p><p></p><p>I have run numerous non-D&D games where treasure gathering wasn't part of the running narrative as the players were far more interested in doing something other than killing monsters to gain treasure. This made it quite easy to use barter as an economic form because the PCs rarely had or found treasure. Not having treasure gaining as a primary motivation for play makes it much more likely that players will utilize a barter system.</p><p></p><p>The best part of using a barter system is that economic exchange becomes a social experience rather than just ticking off some coin on a character sheet. It can be a lot of fun to have the PCs actually have to barter with the locals to get what they need.</p></blockquote><p></p>
[QUOTE="zarionofarabel, post: 8177300, member: 7026405"] So much of D&D is predicated on the idea of gathering wealth and magic items I have my doubts that a barter economy would work. Now, if you are running a game where the PCs are doing things other than killing things to get treasure it works quite well. I have run numerous non-D&D games where treasure gathering wasn't part of the running narrative as the players were far more interested in doing something other than killing monsters to gain treasure. This made it quite easy to use barter as an economic form because the PCs rarely had or found treasure. Not having treasure gaining as a primary motivation for play makes it much more likely that players will utilize a barter system. The best part of using a barter system is that economic exchange becomes a social experience rather than just ticking off some coin on a character sheet. It can be a lot of fun to have the PCs actually have to barter with the locals to get what they need. [/QUOTE]
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