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*Pathfinder & Starfinder
Base attack bonus and Invisibility
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<blockquote data-quote="scott2978" data-source="post: 5845692" data-attributes="member: 6667922"><p>As Kitcik said, by RAW your BAB is equal to the BAB of all your classes added together, so a Wizard 1/Rogue 1 would have BAB 0 for instance. </p><p> </p><p>You'll need to brush up on the invisibility rules for this PC, but because the Ninja's invisibility only lasts for 1 round at a time you shouldn't have much trouble with it. </p><p> </p><p>But if you do...</p><p>Trolls are the perfect PC hunters - they have Scent, Track, 10' reach and good spot and listen modifiers. </p><p> </p><p>First, the Troll will automatically notice the invisible Ninja as soon as he comes within 40-60' due to the Troll having Scent. As soon as the Ninja is within hearing range, the Troll then gets a Listen check as a free action, with the DC being the Ninja's Move Silent roll. What? The Ninja forgot to say he's Moving Silently? Well then it's DC10! Better luck next time Mr Ninja. Then, the Troll also gets a DC20 Spot check any time the Ninja comes within 30' to notice that "something's there". None of this will pinpoint the location of the Ninja, but all you really need is for the Troll to know that he's out there. Because then, all the Troll needs to do is Ready an action to Claw (or even Grapple!) the Ninja as soon as he attacks. <em>You <strong>*dont* </strong>need to tell the PC that the Troll is doing any of that BTW.</em> Yes, Trolls only have a INT 6. But even animals, all of which have an INT of 2, can figure out how to stalk and ambush prey and a Troll is 3 times as smart as an animal. </p><p> </p><p>"You sneak up on the Troll, nearly invisible as you draw your sword to strike... but suddenly you get a bad feeling, and just before you attack, the Troll's head suddenly turns in your direction, it's eye's wild with anticipation, it's nostrils flaring, and it utters a shrill battle scream as it lunges towards you, grasping and grabbing and gibbering 'Mines, mines! Mines little meat-thingses!' As you feel the unclean claws sink into your flesh, you know that this may be the last time you ever sneak up on a Troll!"</p><p> </p><p>Besides Trolls, you can use guard dogs (or other animals with Scent) for your monster's bases and also traps to betray especially sneaky PCs. Anyone with the Blind Fight feat gets a second chance to hit, and ther are some monsters that have Blindsense (Grimlocks). There is also the fact that most undead can't be sneak attacked, so even if they lose their Dex bonus due to an invisible attacker, their AC usually doesn't change much. But like I said because the Ninja can only be invisible for 1 round at a time it shouldn't be that much of a problem. Let the player get away with a few nice sneak attacks before dropping the Troll on him, or an enemy he thinks is a human is actually a Vampire <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="scott2978, post: 5845692, member: 6667922"] As Kitcik said, by RAW your BAB is equal to the BAB of all your classes added together, so a Wizard 1/Rogue 1 would have BAB 0 for instance. You'll need to brush up on the invisibility rules for this PC, but because the Ninja's invisibility only lasts for 1 round at a time you shouldn't have much trouble with it. But if you do... Trolls are the perfect PC hunters - they have Scent, Track, 10' reach and good spot and listen modifiers. First, the Troll will automatically notice the invisible Ninja as soon as he comes within 40-60' due to the Troll having Scent. As soon as the Ninja is within hearing range, the Troll then gets a Listen check as a free action, with the DC being the Ninja's Move Silent roll. What? The Ninja forgot to say he's Moving Silently? Well then it's DC10! Better luck next time Mr Ninja. Then, the Troll also gets a DC20 Spot check any time the Ninja comes within 30' to notice that "something's there". None of this will pinpoint the location of the Ninja, but all you really need is for the Troll to know that he's out there. Because then, all the Troll needs to do is Ready an action to Claw (or even Grapple!) the Ninja as soon as he attacks. [I]You [B]*dont* [/B]need to tell the PC that the Troll is doing any of that BTW.[/I] Yes, Trolls only have a INT 6. But even animals, all of which have an INT of 2, can figure out how to stalk and ambush prey and a Troll is 3 times as smart as an animal. "You sneak up on the Troll, nearly invisible as you draw your sword to strike... but suddenly you get a bad feeling, and just before you attack, the Troll's head suddenly turns in your direction, it's eye's wild with anticipation, it's nostrils flaring, and it utters a shrill battle scream as it lunges towards you, grasping and grabbing and gibbering 'Mines, mines! Mines little meat-thingses!' As you feel the unclean claws sink into your flesh, you know that this may be the last time you ever sneak up on a Troll!" Besides Trolls, you can use guard dogs (or other animals with Scent) for your monster's bases and also traps to betray especially sneaky PCs. Anyone with the Blind Fight feat gets a second chance to hit, and ther are some monsters that have Blindsense (Grimlocks). There is also the fact that most undead can't be sneak attacked, so even if they lose their Dex bonus due to an invisible attacker, their AC usually doesn't change much. But like I said because the Ninja can only be invisible for 1 round at a time it shouldn't be that much of a problem. Let the player get away with a few nice sneak attacks before dropping the Troll on him, or an enemy he thinks is a human is actually a Vampire :P [/QUOTE]
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