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*Pathfinder & Starfinder
Base attack bonus and Invisibility
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<blockquote data-quote="Wyvernhand" data-source="post: 5846013" data-attributes="member: 97681"><p>Couple things that haven't been mentioned. If you are invisible and you attack someone adjacent, they know from which square they were attacked from.</p><p></p><p>Ok, now into the meat and potatoes. There are really 4 states of being with invisibility. There is completely unaware, aware, pinpointed, and unaffected. Unaware is as it sounds. You don't know an invisible for is there, and can't or shouldnt react to it. If you make the DC 20 spot check mentioned above, or somehow otherwised recognized that there is an invisible around, you are aware. If you know the exact 5' square the foe is in, you have pinpointed them. If you can see invisible people, you are unaffected.</p><p></p><p>Pinpointing is the thing that is most mentioned in the rules. You can pinpoint a foe with a spot or listen check, if you roll high enough (as outlined in the invisibility rules). You can also pinpoint a foe with Scent, BlindSENSE, Tremorsense, and the like, according to their respective rules.</p><p></p><p>If you pinpoint a foe, you know their 5' square. You can always attack the right square, but the foe has full concealment (50% miss chance, no precision damage). If conditions change, you might need to pinpoint your for again (another check, another move action with Scent). You still can't target them with targetted spells (like Charm Person) but you could still hit them with AoEs like Fireball with no problem. Ranged Touches (and Melee Touches) are still possible, but as attacks, they are still affected by total concealment.</p><p></p><p>So yea, when running a monster, you have to ask yourself, how aware is my monster. An unaware monster shouldn't react at all. An aware monster might investigate, flee, find friends, cast spells like See Invisible, swing blindly (I use dice for this), or the like. A foe who pinpoints you needs to make a tactical decision about whether its easier to attack you with full concealment or do something else. A foe who is unaffected (like one with BlindSIGHT or See Invisible) would react normally to someone.</p><p></p><p>Not too hard.</p></blockquote><p></p>
[QUOTE="Wyvernhand, post: 5846013, member: 97681"] Couple things that haven't been mentioned. If you are invisible and you attack someone adjacent, they know from which square they were attacked from. Ok, now into the meat and potatoes. There are really 4 states of being with invisibility. There is completely unaware, aware, pinpointed, and unaffected. Unaware is as it sounds. You don't know an invisible for is there, and can't or shouldnt react to it. If you make the DC 20 spot check mentioned above, or somehow otherwised recognized that there is an invisible around, you are aware. If you know the exact 5' square the foe is in, you have pinpointed them. If you can see invisible people, you are unaffected. Pinpointing is the thing that is most mentioned in the rules. You can pinpoint a foe with a spot or listen check, if you roll high enough (as outlined in the invisibility rules). You can also pinpoint a foe with Scent, BlindSENSE, Tremorsense, and the like, according to their respective rules. If you pinpoint a foe, you know their 5' square. You can always attack the right square, but the foe has full concealment (50% miss chance, no precision damage). If conditions change, you might need to pinpoint your for again (another check, another move action with Scent). You still can't target them with targetted spells (like Charm Person) but you could still hit them with AoEs like Fireball with no problem. Ranged Touches (and Melee Touches) are still possible, but as attacks, they are still affected by total concealment. So yea, when running a monster, you have to ask yourself, how aware is my monster. An unaware monster shouldn't react at all. An aware monster might investigate, flee, find friends, cast spells like See Invisible, swing blindly (I use dice for this), or the like. A foe who pinpoints you needs to make a tactical decision about whether its easier to attack you with full concealment or do something else. A foe who is unaffected (like one with BlindSIGHT or See Invisible) would react normally to someone. Not too hard. [/QUOTE]
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Base attack bonus and Invisibility
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