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General Tabletop Discussion
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"Base cost", retail, wholesale or manufacture cost?
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<blockquote data-quote="StealthyMark" data-source="post: 200086" data-attributes="member: 963"><p>*Usually*, base price equals market price.</p><p></p><p>If expensive base materials (weapons and armor), XP costs (Limited Wish, Wish...) and/or expensive material components (Stoneskin, Raise Dead...) are involved, the above is not true.</p><p></p><p><strong>Base price</strong>...</p><p>...for scrolls/wands:</p><p>base price (gp) = spell level x caster level x 25/750</p><p>...for weapons</p><p>base price (gp) = (weapon bonus x weapon bonus x 2,000) + weapon special abilities costs (gp)</p><p>...for armor</p><p>base price (gp) = (armor bonus x armor bonus x 1,000) + armor special abilities costs (gp)</p><p></p><p>Calculate the <strong>market price</strong> using the follwing formula:</p><p>market price (gp) = base price (gp) + material costs (gp) + material components* (gp) + (XP components x 5)</p><p>*Focus components are not added</p><p></p><p>Buying price = market price (shop -> PC)</p><p>Selling price = market price / 2 (PC -> shop)</p><p></p><p>Calculate <strong>costs to create</strong> (Itemcreation Feats) using the following formula:</p><p>money costs (gp) = (base price (gp) / 2) + material costs (gp) + material components (gp)</p><p>XP costs = (base price (gp) / 25) + XP components</p><p>time to create (days) = base price (gp) / 1,000 (round up)</p><p></p><p><strong>Four examples</strong> to illustrate the above formulas:</p><p></p><p><em>+2 mithral breastplate</em></p><p>base price = 4,000 gp (4 x 4 x 1,000)</p><p>market price = 8,200 gp (4,000 gp + 200 gp [breastplate] + 4,000 gp [mithral medium armor, DMG, pg. 243])</p><p>money costs to create = 6,200 gp (4,000/2 gp + 200 gp [breastplate] + 4,000 gp [mithral medium armor, DMG, pg. 243])</p><p>XP costs to create = 160 XP (4,000/25 XP)</p><p>time to create = 4 days (4,000/1,000)</p><p></p><p><em>+2 keen longsword</em></p><p>weapon bonus = 3 (2 [<em>+2</em>] + 1 [<em>keen</em>])</p><p>base price = 18,000 gp (3 x 3 x 2,000)</p><p>market price = 18,315 gp (18,000 gp + 15 gp [longsword] + 300 gp [masterwork weapon])</p><p>money costs to create = 9,315 gp (18,000/2 gp + 15 gp [longsword] + 300 gp [masterwork weapon])</p><p>XP costs to create = 720 XP (18,000/25 XP)</p><p>time to create = 18 days (18,000/1,000)</p><p></p><p>Scroll of <em>Stoneskin</em>, caster level 7</p><p>base price = 700 gp (4 x 7 x 25)</p><p>market price = 950 gp (700 gp + 250 gp [material component])</p><p>money costs to create = 600 gp (700/2 gp + 250 gp [material component])</p><p>XP costs to create = 28 (700/25 XP)</p><p>time to create = 1 day (700/1,000)</p><p></p><p>Scroll of <em>Wish</em>, caster level 17</p><p>base price = 3,825 gp (9 x 17 x 25)</p><p>market price = 28,825 gp (3,825 gp + 25,000 gp [5,000 XP x 5 gp])</p><p>money costs to create = 1,912.5 gp (3,825/2 gp)</p><p>XP costs to create = 5,153 XP (3,825/25 XP + 5,000 XP [XP component])</p><p>time to create = 4 days (3,825/1,000)</p></blockquote><p></p>
[QUOTE="StealthyMark, post: 200086, member: 963"] *Usually*, base price equals market price. If expensive base materials (weapons and armor), XP costs (Limited Wish, Wish...) and/or expensive material components (Stoneskin, Raise Dead...) are involved, the above is not true. [b]Base price[/b]... ...for scrolls/wands: base price (gp) = spell level x caster level x 25/750 ...for weapons base price (gp) = (weapon bonus x weapon bonus x 2,000) + weapon special abilities costs (gp) ...for armor base price (gp) = (armor bonus x armor bonus x 1,000) + armor special abilities costs (gp) Calculate the [b]market price[/b] using the follwing formula: market price (gp) = base price (gp) + material costs (gp) + material components* (gp) + (XP components x 5) *Focus components are not added Buying price = market price (shop -> PC) Selling price = market price / 2 (PC -> shop) Calculate [b]costs to create[/b] (Itemcreation Feats) using the following formula: money costs (gp) = (base price (gp) / 2) + material costs (gp) + material components (gp) XP costs = (base price (gp) / 25) + XP components time to create (days) = base price (gp) / 1,000 (round up) [b]Four examples[/b] to illustrate the above formulas: [I]+2 mithral breastplate[/I] base price = 4,000 gp (4 x 4 x 1,000) market price = 8,200 gp (4,000 gp + 200 gp [breastplate] + 4,000 gp [mithral medium armor, DMG, pg. 243]) money costs to create = 6,200 gp (4,000/2 gp + 200 gp [breastplate] + 4,000 gp [mithral medium armor, DMG, pg. 243]) XP costs to create = 160 XP (4,000/25 XP) time to create = 4 days (4,000/1,000) [I]+2 keen longsword[/I] weapon bonus = 3 (2 [[I]+2[/I]] + 1 [[I]keen[/I]]) base price = 18,000 gp (3 x 3 x 2,000) market price = 18,315 gp (18,000 gp + 15 gp [longsword] + 300 gp [masterwork weapon]) money costs to create = 9,315 gp (18,000/2 gp + 15 gp [longsword] + 300 gp [masterwork weapon]) XP costs to create = 720 XP (18,000/25 XP) time to create = 18 days (18,000/1,000) Scroll of [i]Stoneskin[/I], caster level 7 base price = 700 gp (4 x 7 x 25) market price = 950 gp (700 gp + 250 gp [material component]) money costs to create = 600 gp (700/2 gp + 250 gp [material component]) XP costs to create = 28 (700/25 XP) time to create = 1 day (700/1,000) Scroll of [I]Wish[/I], caster level 17 base price = 3,825 gp (9 x 17 x 25) market price = 28,825 gp (3,825 gp + 25,000 gp [5,000 XP x 5 gp]) money costs to create = 1,912.5 gp (3,825/2 gp) XP costs to create = 5,153 XP (3,825/25 XP + 5,000 XP [XP component]) time to create = 4 days (3,825/1,000) [/QUOTE]
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