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Base measurement in DDN
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<blockquote data-quote="Crazy Jerome" data-source="post: 5962228" data-attributes="member: 54877"><p>I'd go with paces = about 1 yard = about 1 meter = about 1 square, with emphasis on the "about." That's not the historical pace, but it will do. Plus, if someone really doesn't like it and wants to read it as 5', not much harm done. While I'm at it, I'll drop all the "he/she" business for generic "it" and switch to "stones" for weight measurements. Anything that doesn't weigh at least close to one "stone" is not counted for encumbrance, unless you tote a lot of them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Only characters with names can have a gender-specific pronoun. Random goblin <a href="http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=3" target="_blank">#3</a> or anonymous character used for an example is always "it." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But I digress ...</p><p> </p><p>In the more free-form variants (e.g. no grid, not much precision, etc.), it really doesn't matter much what measurements you use, as long as it corresponds to something on the sheet and doesn't cause too much trouble. </p><p> </p><p>For the more tactical system, I'd <strong>finally</strong> deal with this pernicious issue of creatures running right by someone armed with a longsword by saying that a medium character takes up an area one pace across, but readily controls all such squares around them for purposes of movement. Thus a fighter in the middle of a 10' corridor really can at least slow down creatures trying to bypass it. Then your reach extends another pace beyond that, assuming you have a decent size weapon (perhaps "medium" weapons). That is, with a longsword, you can hit someone 2 paces away, but with a dagger only those "adjacent". The disadvantage of these longer weapons would be that if you get too crowded (e.g. narrow corridor with opponents on two sides) you have a penalty. Thus the fighter having that shorter sidearm and knowing how to use it now makes more sense. The advantage is that you threaten a much bigger area.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5962228, member: 54877"] I'd go with paces = about 1 yard = about 1 meter = about 1 square, with emphasis on the "about." That's not the historical pace, but it will do. Plus, if someone really doesn't like it and wants to read it as 5', not much harm done. While I'm at it, I'll drop all the "he/she" business for generic "it" and switch to "stones" for weight measurements. Anything that doesn't weigh at least close to one "stone" is not counted for encumbrance, unless you tote a lot of them. :D Only characters with names can have a gender-specific pronoun. Random goblin [URL="http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=3"]#3[/URL] or anonymous character used for an example is always "it." ;) But I digress ... In the more free-form variants (e.g. no grid, not much precision, etc.), it really doesn't matter much what measurements you use, as long as it corresponds to something on the sheet and doesn't cause too much trouble. For the more tactical system, I'd [B]finally[/B] deal with this pernicious issue of creatures running right by someone armed with a longsword by saying that a medium character takes up an area one pace across, but readily controls all such squares around them for purposes of movement. Thus a fighter in the middle of a 10' corridor really can at least slow down creatures trying to bypass it. Then your reach extends another pace beyond that, assuming you have a decent size weapon (perhaps "medium" weapons). That is, with a longsword, you can hit someone 2 paces away, but with a dagger only those "adjacent". The disadvantage of these longer weapons would be that if you get too crowded (e.g. narrow corridor with opponents on two sides) you have a penalty. Thus the fighter having that shorter sidearm and knowing how to use it now makes more sense. The advantage is that you threaten a much bigger area. [/QUOTE]
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