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General Tabletop Discussion
*TTRPGs General
Basic combat spellcasting strategy - an essay
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<blockquote data-quote="MerakSpielman" data-source="post: 1948268" data-attributes="member: 7464"><p>I wrote this up becuase I have a couple brand-new players in my campaign (playing a Druid and Sorcerer, respectively) who feel useless in battle.</p><p> </p><p>Keep in mind this is the first time they've played D&D and they don't even really understand the system yet. They've worked their way up to 5th level but don't really seem to understand the options they have available to them in the spellcasting department. The druid's player even complained about feeling useless after a battle where her Entangle spell held all the opponents (20 or so of them) still so the archer-dude could finish them off!</p><p> </p><p>Their dissatisfaction seemed to stem from the fact that the party fighters always seem to be up in the front lines dishing out damage, whereas they're stuck in the back, with low HP and AC, and their spells never seem to do much good anyway so why bother.</p><p> </p><p>I know this seems ridiculous to most of you all, but they really had no clue how to play a spellcaster effectively. So I wrote up a quick essay explaining the basics. It's not really comprehensive, and it makes up some very vague categories, but what I was really trying to get across was the concept that, even if they can't think of a way to deal damage to the enemies, there are still very useful things they can be doing.</p><p> </p><p>Here it is:</p><p> </p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1948268, member: 7464"] I wrote this up becuase I have a couple brand-new players in my campaign (playing a Druid and Sorcerer, respectively) who feel useless in battle. Keep in mind this is the first time they've played D&D and they don't even really understand the system yet. They've worked their way up to 5th level but don't really seem to understand the options they have available to them in the spellcasting department. The druid's player even complained about feeling useless after a battle where her Entangle spell held all the opponents (20 or so of them) still so the archer-dude could finish them off! Their dissatisfaction seemed to stem from the fact that the party fighters always seem to be up in the front lines dishing out damage, whereas they're stuck in the back, with low HP and AC, and their spells never seem to do much good anyway so why bother. I know this seems ridiculous to most of you all, but they really had no clue how to play a spellcaster effectively. So I wrote up a quick essay explaining the basics. It's not really comprehensive, and it makes up some very vague categories, but what I was really trying to get across was the concept that, even if they can't think of a way to deal damage to the enemies, there are still very useful things they can be doing. Here it is: [font=Arial][size=2][font=Arial][/font][/size][/font] [/QUOTE]
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Basic combat spellcasting strategy - an essay
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