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Basic D&D, Holmes Edition - a review
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<blockquote data-quote="Bullgrit" data-source="post: 6156850" data-attributes="member: 31216"><p>I received a copy of the 1978 Holmes-edited edition of Dungeons & Dragons. I've been curious about this version of the game for many, many years. (I started with the Moldvay-edited edition of Basic D&D.) I've just written a <a href="http://www.totalbullgrit.com/blog/dungeons-dragons-holmes-edition/" target="_blank">review of this book on my blog</a>, and if you're interested in the details of my review, please go there and check it out. Warning: I rate it very poorly.</p><p></p><p>My question here is: How many people actually got their introduction to D&D through this Holmes edition? Especially as an intended basic and introductory version of the game, it is crazy convoluted as text and insanely designed as a game.</p><p></p><p>I mean, the original D&D game book (1974) can be forgiven for any problems with the game design because it was the absolute first of its kind, blazing a new trail. And the Advanced D&D game book can be forgiven for being complicated because it was trying to cover a virtually infinite scope for experienced players. But the Holmes edition game book was both intended as a very small slice of the game and as an introduction to new players. But it was also both terrible game rules and convoluted explanations -- it's like the combination of all the worst problems of both the original and the advanced editions. I realize now just how great a job Moldvay did with his edition.</p><p></p><p>Bullgrit</p></blockquote><p></p>
[QUOTE="Bullgrit, post: 6156850, member: 31216"] I received a copy of the 1978 Holmes-edited edition of Dungeons & Dragons. I've been curious about this version of the game for many, many years. (I started with the Moldvay-edited edition of Basic D&D.) I've just written a [url=http://www.totalbullgrit.com/blog/dungeons-dragons-holmes-edition/]review of this book on my blog[/url], and if you're interested in the details of my review, please go there and check it out. Warning: I rate it very poorly. My question here is: How many people actually got their introduction to D&D through this Holmes edition? Especially as an intended basic and introductory version of the game, it is crazy convoluted as text and insanely designed as a game. I mean, the original D&D game book (1974) can be forgiven for any problems with the game design because it was the absolute first of its kind, blazing a new trail. And the Advanced D&D game book can be forgiven for being complicated because it was trying to cover a virtually infinite scope for experienced players. But the Holmes edition game book was both intended as a very small slice of the game and as an introduction to new players. But it was also both terrible game rules and convoluted explanations -- it's like the combination of all the worst problems of both the original and the advanced editions. I realize now just how great a job Moldvay did with his edition. Bullgrit [/QUOTE]
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