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Basic D&D rides again!
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<blockquote data-quote="WizarDru" data-source="post: 1253288" data-attributes="member: 151"><p>I like the idea of an introductory game that can bring players in. Three books that cost $90 is somewhat intimidating, particuarly to people who don't even know if they'll like it or not. A box set with some minis, dice and some soft cover rulebooks would be a great gift item and a great intro to the game.</p><p> </p><p> I would disagree about not having the cleric and the halfling. One for flavor (fighting the undead and turning them is about as D&D as it gets, IMHO) and the other for marketing...a lot of potential new fans will probably come from watching the LOTR trilogy. Not having halflings could be a bad choice...or not.</p><p> </p><p> I really have a nostalgia and respect for Basic D&D. The Red Box is remembered not only because many of us entered D&D through it..but because it was so well done. It had nice art, and more importantly clear and concise writing. The rules enabled play, not embroiled players in arguments.</p><p> </p><p> It was, in short, FUN.</p><p> </p><p> If I can pass that on to my children, nieces and nephews...then I'll be happy.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 1253288, member: 151"] I like the idea of an introductory game that can bring players in. Three books that cost $90 is somewhat intimidating, particuarly to people who don't even know if they'll like it or not. A box set with some minis, dice and some soft cover rulebooks would be a great gift item and a great intro to the game. I would disagree about not having the cleric and the halfling. One for flavor (fighting the undead and turning them is about as D&D as it gets, IMHO) and the other for marketing...a lot of potential new fans will probably come from watching the LOTR trilogy. Not having halflings could be a bad choice...or not. I really have a nostalgia and respect for Basic D&D. The Red Box is remembered not only because many of us entered D&D through it..but because it was so well done. It had nice art, and more importantly clear and concise writing. The rules enabled play, not embroiled players in arguments. It was, in short, FUN. If I can pass that on to my children, nieces and nephews...then I'll be happy. [/QUOTE]
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