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General Tabletop Discussion
D&D Older Editions
Basic D&D Was Selling 600,000+/Year At One Point
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<blockquote data-quote="Jer" data-source="post: 8685770" data-attributes="member: 19857"><p>I will say that while this might be true, the market is in a very different place now than it was back in the early 1990s. Everything is just ... bigger. White Wolf was able to swoop in because while D&D was the biggest fish in the RPG pool at the time, the RPG pool was really small. A company that is going to be able to move into that space is likely to be another big gaming company or some startup that can convince investors that their games are going to give them an ROI in D&D numbers rather than a small hobbyist company like White Wolf. I suspect we're more likely to see a lot of little games that nibble into D&D - picking up numbers from disgruntled D&D players who are looking for something different - but D&D stays at the top. At least for the near term. (Wizards could easily screw this up with whatever they do in 2024 though.)</p><p></p><p>Also I think a lot of folks go down design paths with new games that aren't as fruitful for building a "popular" game. D&D is an easy game to play and to learn regardless of whether you are interested in storytelling or not. It turns out, Vampire actually is too - for all it's talk of being a "Storytelling" game, the mechanics of Vampire make it a game that can be played by someone who doesn't actually care about their place in the narrative or story structure or drama or anything like that and just wants to play out a vampire power fantasy. If there is a game coming that will knock D&D off its perch it will be another game like that.</p></blockquote><p></p>
[QUOTE="Jer, post: 8685770, member: 19857"] I will say that while this might be true, the market is in a very different place now than it was back in the early 1990s. Everything is just ... bigger. White Wolf was able to swoop in because while D&D was the biggest fish in the RPG pool at the time, the RPG pool was really small. A company that is going to be able to move into that space is likely to be another big gaming company or some startup that can convince investors that their games are going to give them an ROI in D&D numbers rather than a small hobbyist company like White Wolf. I suspect we're more likely to see a lot of little games that nibble into D&D - picking up numbers from disgruntled D&D players who are looking for something different - but D&D stays at the top. At least for the near term. (Wizards could easily screw this up with whatever they do in 2024 though.) Also I think a lot of folks go down design paths with new games that aren't as fruitful for building a "popular" game. D&D is an easy game to play and to learn regardless of whether you are interested in storytelling or not. It turns out, Vampire actually is too - for all it's talk of being a "Storytelling" game, the mechanics of Vampire make it a game that can be played by someone who doesn't actually care about their place in the narrative or story structure or drama or anything like that and just wants to play out a vampire power fantasy. If there is a game coming that will knock D&D off its perch it will be another game like that. [/QUOTE]
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