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<blockquote data-quote="Lanefan" data-source="post: 5463703" data-attributes="member: 29398"><p>Just an aside here, but it certainly can be done and with minimal effort on your part as DM. I've mostly removed the level limits in my game - there's still some races cannot be some classes at all, but for the most part if you can start in it you can keep going in it - and I've managed to keep it quite Human-centred so far by:</p><p>a) making the plots and stories mostly Human-based,</p><p>b) placing most of the adventures in Human territory</p><p>c) making other races either uncommon (e.g. there are very few Gnomes left in the world as they've been mostly wiped out) or harder to play (there's lots of Elves but they're generally shunned in Human lands, can't find training, etc.)</p><p>d) making sure most of the significant NPCs either are or were Human</p><p></p><p>So far, so good. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That said, keep in mind I'm running 1e (variant) and I don't generally allow oddities like half-dragons and celestials and tieflings as PCs unless a player does some very fancy dice-rolling on some tables... Were I running a later edition I'd probably ban these sort of races, just on personal preference.</p><p></p><p>Lan-"living in the human zoo"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5463703, member: 29398"] Just an aside here, but it certainly can be done and with minimal effort on your part as DM. I've mostly removed the level limits in my game - there's still some races cannot be some classes at all, but for the most part if you can start in it you can keep going in it - and I've managed to keep it quite Human-centred so far by: a) making the plots and stories mostly Human-based, b) placing most of the adventures in Human territory c) making other races either uncommon (e.g. there are very few Gnomes left in the world as they've been mostly wiped out) or harder to play (there's lots of Elves but they're generally shunned in Human lands, can't find training, etc.) d) making sure most of the significant NPCs either are or were Human So far, so good. :) That said, keep in mind I'm running 1e (variant) and I don't generally allow oddities like half-dragons and celestials and tieflings as PCs unless a player does some very fancy dice-rolling on some tables... Were I running a later edition I'd probably ban these sort of races, just on personal preference. Lan-"living in the human zoo"-efan [/QUOTE]
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