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<blockquote data-quote="GX.Sigma" data-source="post: 6328600" data-attributes="member: 6690511"><p>First, I created a character based on a rough concept. The idea came from Ed Greenwood's description of Elminster and the Harpers: teaching magic to the common folk so they can't be oppressed by tyrants. I picked a Halfling Wizard. Maybe in the advanced rules he'd have a little bit of Cleric. </p><p></p><p>I was impressed by how much the background section helped me nail down the character's backstory and personality. I originally thought of the character as an innocent commoner who just started learning magic, but after looking at the options in the Folk Hero background, I decided that he would be more interesting as more of a revolutionary. I also ended up with a few juicy story hooks (I stand up for people who need help, and the tyrannical ruler of my homeland wants me dead).</p><p></p><p>The second character was just a random human fighter. I followed the "quick build" advice, gave him a sword and a shield, wrote down the ability scores and equipment, and moved onto background. The default background for Fighter is Soldier, so I took the proficiencies and started rolling on the random trait tables. </p><p></p><p>Once again, the system made it easy and fun to quickly create a unique character (I ended up with a ruthless soldier who values his nation above all, and enforces its laws even when they cause suffering--he's also a good cook, and likes dirty jokes). The process of creating this character took less than 10 minutes.</p><p></p><p>It's great that the system gives you hooks for your character that will actually come up in play--I've seen (and made) enough characters whose entire concept is "I'm a badass mage/warrior/whatever who comes from nowhere and cares about nothing."</p></blockquote><p></p>
[QUOTE="GX.Sigma, post: 6328600, member: 6690511"] First, I created a character based on a rough concept. The idea came from Ed Greenwood's description of Elminster and the Harpers: teaching magic to the common folk so they can't be oppressed by tyrants. I picked a Halfling Wizard. Maybe in the advanced rules he'd have a little bit of Cleric. I was impressed by how much the background section helped me nail down the character's backstory and personality. I originally thought of the character as an innocent commoner who just started learning magic, but after looking at the options in the Folk Hero background, I decided that he would be more interesting as more of a revolutionary. I also ended up with a few juicy story hooks (I stand up for people who need help, and the tyrannical ruler of my homeland wants me dead). The second character was just a random human fighter. I followed the "quick build" advice, gave him a sword and a shield, wrote down the ability scores and equipment, and moved onto background. The default background for Fighter is Soldier, so I took the proficiencies and started rolling on the random trait tables. Once again, the system made it easy and fun to quickly create a unique character (I ended up with a ruthless soldier who values his nation above all, and enforces its laws even when they cause suffering--he's also a good cook, and likes dirty jokes). The process of creating this character took less than 10 minutes. It's great that the system gives you hooks for your character that will actually come up in play--I've seen (and made) enough characters whose entire concept is "I'm a badass mage/warrior/whatever who comes from nowhere and cares about nothing." [/QUOTE]
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