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<blockquote data-quote="Tequila Sunrise" data-source="post: 7354246" data-attributes="member: 40398"><p>Well yeah, reintroducing any kind of bennie that demis get while leaving humans out in the cold will naturally make demis much more attractive, thus necessitating some sort of demi handicap or human bennie. That's why every edition of WotC D&D has given humans some level 1 bennies.</p><p></p><p>Can't say I'm a fan of level limits anymore, as it requires the comparison of apples to oranges -- how much level restriction is worth how many demi bennies? Add in the temporal imbalance -- racial bennies start at level 1, while level restrictions don't take effect until many campaigns have been ended or abandoned -- and the whole proposition becomes one big headache. Better to stick with the WotC strategy.</p><p></p><p></p><p>I was gonna say! Points of Light has this option as a default, and 1 out of 1 gamer spouse and fan of random stats loves it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>This is how I understand it as well. XP is the game's way of incentivizing whatever the game is primarily about, so XP for gold makes sense in a mercenary sort of gold-and-glory campaign.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 7354246, member: 40398"] Well yeah, reintroducing any kind of bennie that demis get while leaving humans out in the cold will naturally make demis much more attractive, thus necessitating some sort of demi handicap or human bennie. That's why every edition of WotC D&D has given humans some level 1 bennies. Can't say I'm a fan of level limits anymore, as it requires the comparison of apples to oranges -- how much level restriction is worth how many demi bennies? Add in the temporal imbalance -- racial bennies start at level 1, while level restrictions don't take effect until many campaigns have been ended or abandoned -- and the whole proposition becomes one big headache. Better to stick with the WotC strategy. I was gonna say! Points of Light has this option as a default, and 1 out of 1 gamer spouse and fan of random stats loves it. ;) This is how I understand it as well. XP is the game's way of incentivizing whatever the game is primarily about, so XP for gold makes sense in a mercenary sort of gold-and-glory campaign. [/QUOTE]
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