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Community
General Tabletop Discussion
*Dungeons & Dragons
Basic question - how many encounters per day
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<blockquote data-quote="Oofta" data-source="post: 7943441" data-attributes="member: 6801845"><p>I usually have between 5-10 fights between long rests. Since I do urban/exploration/mystery arcs instead of dungeon crawls I also use the alternate long rest rules where a short rest is overnight and a long rest is several days to a week or more.</p><p></p><p>It normally takes 2 sessions to complete an adventuring "day", so I ask people to make sure to note where they left off. I find that it works well for me. I don't dictate specific encounters ahead of time, there will usually be a mix of medium to deadly encounters depending on what they decide to do. </p><p></p><p>When figuring out encounters I usually have a couple extra. I will also note how many of an enemy make it different encounter levels. For example I know I want a leader type orc such as an Orc Eye of Gruumsh and will then note that including 4 regular orcs makes it medium, 6 makes it hard, 8 makes it deadly*.</p><p></p><p>By doing that I can give them an easier encounter if they bypass some risk or give them a risky option if they want to take the high risk high reward option. Also lets me adjust if some encounters were easier or more difficult than expected.</p><p></p><p><em>*Or whatever the actual calculation is, just making up numbers.</em></p></blockquote><p></p>
[QUOTE="Oofta, post: 7943441, member: 6801845"] I usually have between 5-10 fights between long rests. Since I do urban/exploration/mystery arcs instead of dungeon crawls I also use the alternate long rest rules where a short rest is overnight and a long rest is several days to a week or more. It normally takes 2 sessions to complete an adventuring "day", so I ask people to make sure to note where they left off. I find that it works well for me. I don't dictate specific encounters ahead of time, there will usually be a mix of medium to deadly encounters depending on what they decide to do. When figuring out encounters I usually have a couple extra. I will also note how many of an enemy make it different encounter levels. For example I know I want a leader type orc such as an Orc Eye of Gruumsh and will then note that including 4 regular orcs makes it medium, 6 makes it hard, 8 makes it deadly*. By doing that I can give them an easier encounter if they bypass some risk or give them a risky option if they want to take the high risk high reward option. Also lets me adjust if some encounters were easier or more difficult than expected. [I]*Or whatever the actual calculation is, just making up numbers.[/I] [/QUOTE]
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Basic question - how many encounters per day
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