Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Basic/Standard/Advanced?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 6081251" data-attributes="member: 7006"><p>You're not seeing anything definite because it doesn't appear that they've made anything definite yet. They have ideas about what will go where... but especially when it comes to the standard/advanced differentiation... they probably need us to test whether some things should be part of the standard game or not.</p><p></p><p>The standard game seems to me to be basically what encapsulated 3E or 4E in their respective Player's Handbooks and DMGs. And a lot of stuff that was introduced to those games after the fact in subsequent books would fall under the designation of advanced. But that's not to say that during the course of playtesting DDN that they realize that something that might've been considered separate from the base game previously is actually better served by becoming a part of the base standard game.</p><p></p><p>You could easily have suggested several playtest packets ago that fighter maneuvers could be advanced rules for the fighter class. But playtesting revealed that they were important enough, useful enough, and popular enough to actually become a part of the standard fighter class, which is where it's now found. And every single other part of the game is going to go through that testing. Is Rule X important enough to be a part of the base standard game? If not, should it be an advanced rule that a DM could add or layer upon his or her game to give the game more breadth?</p><p></p><p>And it's only as we get closer to release that these rules will all begin falling into place on the spectrum.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6081251, member: 7006"] You're not seeing anything definite because it doesn't appear that they've made anything definite yet. They have ideas about what will go where... but especially when it comes to the standard/advanced differentiation... they probably need us to test whether some things should be part of the standard game or not. The standard game seems to me to be basically what encapsulated 3E or 4E in their respective Player's Handbooks and DMGs. And a lot of stuff that was introduced to those games after the fact in subsequent books would fall under the designation of advanced. But that's not to say that during the course of playtesting DDN that they realize that something that might've been considered separate from the base game previously is actually better served by becoming a part of the base standard game. You could easily have suggested several playtest packets ago that fighter maneuvers could be advanced rules for the fighter class. But playtesting revealed that they were important enough, useful enough, and popular enough to actually become a part of the standard fighter class, which is where it's now found. And every single other part of the game is going to go through that testing. Is Rule X important enough to be a part of the base standard game? If not, should it be an advanced rule that a DM could add or layer upon his or her game to give the game more breadth? And it's only as we get closer to release that these rules will all begin falling into place on the spectrum. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Basic/Standard/Advanced?
Top